Crew Assignments

General info

  • Operations oversees 10 ship systems that can enhance the ship's abilities, grouped into 3 departments:
    • Engineering (gold)
      • Thruster control (increase thruster speed and turn rate)
      • Main engineering (decrease warp time)
      • Transporter room (decrease transport time)
    • Weapons (red)
      • Torpedoes (decrease arm time)
      • Shield generator (shield modulation, decrease recharge time, increase strength)
      • Phaser control (precision targeting, decrease charge time)
    • Science (blue)
      • Sickbay (heal injured crew members)
      • Astrophysics lab (decrease anomaly damage)
      • Computer core (decrease hull damage)
      • Scanners (cloak detection, decrease scan time)
  • Each department can have up to 3 crew members active
  • Crew members assigned to systems outside of their department ("off color") will be less effective than crew members assigned within their department ("matching color")
  • A total of 5 crew members can be active at any one time; crew members can be activated and deactivated by checking/unchecking them on the list on the right side of the operations console
  • It takes time for crew members to move from one system to another; the time depends on the distance between the systems, displayed on the map of the ship on the operations console
  • When deactivated, crew members will still remain in the system, and will still be there when later re-activated; thus, it is possible to "pre-load" crew members into systems and deactivate them, and then re-active them later when needed, which can be faster than moving crew members between systems, as activating/deactivating crew members usually takes less time than moving them between systems
  • When a system is damaged, assigning crew members to that system will repair the damage
  • When a crew member is injured, that crew member must be moved to sickbay to receive treatment
 

Example crew assignment patterns

Submission of additional example crew assignment patterns may be made at the mission logs discussion board. For more information, see STBC HQ Missions.

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