Crew Assignments
General info
- Operations oversees 10 ship systems that can enhance the ship's abilities, grouped into 3 departments:
- Engineering (gold)
- Thruster control (increase thruster speed and turn rate)
- Main engineering (decrease warp time)
- Transporter room (decrease transport time)
- Weapons (red)
- Science (blue)
- Engineering (gold)
- Each department can have up to 3 crew members active
- Crew members assigned to systems outside of their department ("off color") will be less effective than crew members assigned within their department ("matching color")
- A total of 5 crew members can be active at any one time; crew members can be activated and deactivated by checking/unchecking them on the list on the right side of the operations console
- It takes time for crew members to move from one system to another; the time depends on the distance between the systems, displayed on the map of the ship on the operations console
- When deactivated, crew members will still remain in the system, and will still be there when later re-activated; thus, it is possible to "pre-load" crew members into systems and deactivate them, and then re-active them later when needed, which can be faster than moving crew members between systems, as activating/deactivating crew members usually takes less time than moving them between systems
- When a system is damaged, assigning crew members to that system will repair the damage
- When a crew member is injured, that crew member must be moved to sickbay to receive treatment
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