Deity
As befits a reality in which gods and magic are demonstrable, the deities of the Sundered Cosmos are not aloof constructs whose power merely provides options for character creation. Ascension to godhood is a real and living thing in the Omniverse. Deities, such as Emperos and Taura, have their homes in other planes and predate several worlds' existence, yet they nevertheless take an active interest in their workings.
Basic Information
Civilization and Culture
Historical Figures
Interspecies Relations and Assumptions
Despite a long and deep divine connection to Material Planes, it is extremely rare for a god to appear on a prime world. The gift of divine power is the most common way in which the gods influence mortal (as well as undead and immortal) lives on the material plane. Divine intercession, through the granting of
boons and Curses, is another way in which the gods spread their influence. the Omniverses' deities don’t spend the majority of their time doling out curses and boons, nor does every god pay attention to every mortal—no god has that much time amid their plots and alliances playing out on an extraplanar scale. Yet when their attention is attracted through particular merit or outrage, or when it fits into a larger objective, they may intercede to bless or to curse a mortal who has drawn their attention. Finally, a god might speak to a mortal through a dream, portent, or singular religious experience. Such moments can shape a character’s deepest values and motives, and they are entirely at the GM’s discretion.
Title
The deity’s name plus a common title or epithet.- Alignment: The deity’s alignment and areas of concern.
- Edicts behaviors the faith encourages
- Anathema actions considered blasphemous
- Realm: Where the deity and the souls of their deceased faithful live among the Outer Planes, including the name of the god’s divine realm, if they have one.
- Allies: Gods this deity has good working or personal relationships with and whom they can call on for aid.
- Enemies: Gods this deity often comes into conflict with due to philosophical differences, conflicts in aims, or personal vendettas.
- Relationships: Gods the deity has the most important connections to, including siblings, lovers, or other vital relationships. This section is omitted if it doesn’t apply to the god.
- Temples: If temples to this deity tend to be in a certain kind of place, or if they tend to serve a certain societal function, that information is listed here.
- Worshippers: The kind of people who tend to worship this deity, aside from dedicated priests.
- Sacred Animal: An animal that is considered holy to the deity and their followers.
- Sacred Colors: The colors favored by the deity and typically worn in the raiment of their followers.
- Divine Ability: This section lists the two ability boosts the deity grants as options for characters with the raised in belief background.
Devotee Benefits
- Divine Font Through your deity's blessing, you gain additional spells that channel either the life force called positive energy or its counterforce, negative energy. When you prepare your spells each day, you can prepare additional heal or harm spells, depending on your deity. The divine font spell your deity provides is listed in the Divine Font entry for your deity; if both are listed, you can choose between heal or harm. Once you choose, you can't change your choice short of an ethical shift or divine intervention.
- Divine Skill A Skill the Deity blesses
- Favored Weapon A weapon favored by the deity
- Domains Areas of Divine Speciality
- Cleric Spells Spells granted by the deity
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