Mephit
Mephits—sometimes known as elemental scamps—are little bipedal critters with bat-like wings who serve stronger Elementals on the Elemental Planes or neophyte spellcasters who summon them to the Material Plane. All mephits have an inkling of magical power as well as a breath weapon.
Basic Information
Anatomy
Mephits are small winged elemental humanoids native to the Elemental Planes.
Genetics and Reproduction
- Half-Mephits
Half Mephits
Additional Information
Geographic Origin and Distribution
Mephits are native to the Elemental Planes.
Average Intelligence
Mephits suffer from Diminished Intelligence
Perception and Sensory Capabilities
All Mephits possess Darkvision.
Genetic Ancestor(s)
Genetic Descendants
Scientific Name
Elementum Demos Mephit
Mephit Heritages
Mephit Ancestry Feats
1st Level
- Breath Weapon
Breath Weapon - Feat 1DOUBLE ACTION
Requirements Elemental or Draconic AncestryDescription The shape, damage, and damage type of your breath weapon depend on your specific form. A creature in the area attempts a basic save against your Class DC. This is a Reflex save unless stated otherwise in the special ability description for your specific form. Once activated, your breath weapon can’t be used again for 1d4 rounds. Your breath weapon has the trait corresponding to the type of damage it deals.
ApplicationsElement Area Damage Air 15-foot Cone 2d6 Slashing Earth 15-foot Cone 2d6 Blugeoning Fire 15-foot Cone 2d4 fire and 1d4 persistent fire damage Acid 15-foot Cone 2d4 fire and 1d4 persistent acid damage
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