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Shortbow

This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.
 

Shortbow

  • Damage P
  • Bulk 1
  • Hands 1+
  • Range 60ft
  • Reload
  • Ammuntition Arrows
  • Category Martial
  • Deadly d10 On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a Rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.
  • Critical SpecializationIf the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is Immobilized and must spend an Interact action to attempt a DC 10 Athletics check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is Incorporeal, is liquid (like a Water Elemental or some Oozes), or could otherwise escape without effort.
— Source Core Rulebook pg. 282 2.0
Item type
Weapon, Ranged
Subtype / Model
Bow
Related Technologies
Rarity
Common
Weight
1 Bulk
Base Price
3 gp

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