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Deadly

Deadly

On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a Greater Striking Rune and three dice if the weapon has a major striking rune. For instance, a Rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.
— Source Core Rulebook pg. 282 2.0
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