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32 Fetters Road

Every villain, every hero, probably every Enhanced person out there, they all have a lair. Safehouse, refuge, hideout, whatever they want to call it, they all have one. For those in possession of a secret identity, having a particular place where they can be themselves is all the more important. Sometimes it's at the bottom of the ocean, replete with all the tech you could want. Other times it's a basement. If they're popular or well-traveled enough, they'll have more than one.   I have several, but 32 Fetters Road is my fondest refuge.  

On the Surface

  It's a nice little house. Beige siding to make it innocuous, a sensible white door, a lot of windows to trick people into thinking it's not as secure as it actually is. It's a 4 bedroom, 2.5 bathroom home with a decent size yard filled with...assorted plants. I don't actually know what plants. It's supposed to be good for the local wildlife.   The kitchen is spacious and periodically repainted by Grace Suthmeer when she's in a mood. The dining room is usually full of books and cannot be used as a dining room.  

The Lair

  First and foremost, it's my lair. While the whole thing is my safehouse, the basement is particularly full of the fun stuff. There are backups, batteries, prototypes, all sorts of goodies kept in this house in various safes and vaults.   When all else is going horribly wrong, I can retreat to my lair and work on some scientific problem, and everything just gets better. I have a new tool or a new pet, to use in whatever scheme I wish, and usually the authorities have stopped looking for me.
Type
House

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