Helping Hand Feat

You are always there to give your allies a hand. You gain the following benefits:

Prerequisite: None  
  • Ability Score Increase. Increase Wisdom, Intelligence, or Charisma by 1, to a maximum of 20.
  • Boosting Shoves. When a willing allied creature moves out of your reach, you can use your reaction to give them a boost, shoving them 5 feet. This occurs before any opportunity attack their movement might provoke, and may prevent them from taking an opportunity attack.
  • Get Down. When an allied creature is forced to make a Dexterity saving throw while within 5 feet of you, you can use your reaction to shove them 5 feet, potentially out of the effect. If the effect is targeted against only them, you can instead interpose yourself, giving them advantage on the saving throw, but forcing you to save against the same effect.
Source: KCLL, page 197


Cover image: by Yaroslav Golubev

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