Wind Slash Feat

The wind conveys the will of your attacks, granting you the following benefits:

Prerequisite: Wildling  
  • Ability Score Increase. Increase your Strength, Dexterity or Wisdom ability score by 1, to a maximum of 20.
  • Cloudbreaker. You can cut dust, fog, or clouds. As an attack as part of the attack action, you can clear a 30 foot cone of dust, fog, or cloud. Depending on the source of the obscuring effect, the area may become obscured again after 1d4 rounds.
  • You gain the Wind Slash special attack (below).
  Wind Slash - Active Ability (Attack, Supernatural)  
  • When you take the Attack action on your turn, you can replace one of your attacks with a special attack, launching a blades of wind at targets within 60 feet. You launch a number of blades equal to your proficiency modifie, but can increase the number of attacks made by giving up additional attacks you can make as part of the Attack action (launching one additional attack for each attack forgone). The blades are ranged weapon attacks using your Mystic Path modifier. Each blade deals 2d6 slashing modifier ondamage on hit.
  • Once you use this feature, you cannot use it again until you complete a short or long rest.
Source: KCLL, page 190
Mystic Path Feat Save DC:
  • Any time a mystic path feat requires an ability score modifier for spell attacks or saving throws, use Constitution as the modifier. The DC is calculated as 8 + your Constitution modifier + your proficiency bonus.
  • If your class grants you a spellcasting feature, you can use that ability modifier for calculating spell attack rolls and the DC instead of Constitution.


Cover image: by Yaroslav Golubev

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