The Church of Living Art
As the bard played their kora and sang the sagas of old, we could see her—there before our eyes was brave Amara Starheart with her spear of searing light, facing down the beast Shadowmane. We felt the lion’s claws rake our chests as she did, and the rush of victory as she struck it down.The Company of Living Tales is a traveling band of bards, artist, and storytellers that collect stories and inspirations. They draw on wondrous characters, environments, eternal themes, and epic plots to weave spells, magically bringing these tales to life through music, paintings, sculpture, dance, and more. The powers that the Company draws from these inspirations vary from summoning spectral characters to bestowing the legendary abilities of heroes upon others. The church’s members grant these powers to themselves or to their followers, allowing them to carry on the valorous legacies of those tales. The church doesn’t specialize in a single type of performance; instead, members are encouraged to pursue any art that fills them with inspiration and gives them the ability to evoke feelings in others.
Structure
Rank | Respoinsibilites |
---|---|
Seeker | Studying and traveling in search of new inspiration, recording and bringing new art back to the Church |
Teller of Tales | Defending settlements, rallying people to causes, raising funds from performances |
Prodigy's | Conducting master-level performances to inspire audiences and spread the beauty of true art. |
Virtuoso | Overseeing the church’s collection of art, directing the efforts of members, and forging alliances with other organizations |
Living Library | Outside the normal ranks they spend their time memorizing hundreds of songs and stories to teach to others, tutoring all other ranks |
Culture
The church mainly operates in rural areas, where they can collect a cornucopia of folklore and inspiration from many different cultures and environments. They use the power drawn from art to protect common folk, including those who cannot seek safety behind stout walls or castles. However, the church also travels to cities and large settlements to put on performances, court patrons, and deal with threats, such as wandering monsters or even insidious cults.
Public Agenda
As well as protecting people, the Company of Living Tales seeks to protect all forms of art. It aims to preserve artistic traditions in all of their forms and to create living art galleries made up of all, songs, stories, musical compositions, paintings, and sculptures, that will inspire generation after generation. The Company does not discriminate between cultures or content, instead always finding the beauty in what's around them. The members of the church know that if no one remembers a story or records a moment in a painting its power is lost forever, and this is an especially grave prospect when the church can use the power of art to save lives.
Art is a reflection of Hymmions creativity and love
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