BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

The Prophet

Written by Chrundle_the_Great

The Prophet is the advisor to the Duchess and the liaison between her and the other hoppers. He regularly swims between their home in the Wastewater Treatment Facility and their regent's underwater dwelling below.  

Description

Draped in loose, putrid robes, the Prophet is a spindly figure with pale reddish skin and bulging yellow eyes. He wears many necklaces and rings that clink as he walks, as if he prefers his arrival not to go unnoticed.  

Personality

Clever and silver-tongued, he is careful with his words and cares little for those hoppers below his station, as long as they follow the orders he disguises as mysterious divinations.  

Possessions

His jeweled staff contains the control gem of the famed dowsing rod, which is said to detect the many "artifacts" scattered in the ruined city of Redgaard.  

Relationships

Allies

The Prophet is the Duchess's right-hand man and relays her commands to her vassals with confident authority. He regularly manipulates Grog with his schemes, but the Champion still trusts him implicitly.  

History

When Kapital sought to rescue a Silver Order knight from the Wastewater Treatment Facility, the Prophet calmed tensions when the group were finally spotted. Intrigued by the group's interest in the prisoner, he dove into the sewer water to discuss possibly releasing the prisoner with the Duchess, while the group accidentally entered into a duel to the death with the Champion.   Returning from speaking with the Duchess, the Prophet agreed to release the prisoner on the condition that the group retreated and misinformed the major factions that the hoppers' home was impenetrable.
Species
Children
Current Residence

Comments

Please Login in order to comment!