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Aetheril

An Aetheril's Physiology was twited and warped in the womb, as a result of their human mother being possessed by an undead spirit during pregnancy. Aetheril are birthed with odd traits that seperate them from their human parents. They share an eldritch connction with the Ethereal Plane and often find themselves serving as mediators between the living and the dead  

Ghostly Apprearance

  Most Aetheril begin life with stark white hair and skin, regardless of the ethnicity of their parents. It's not uncommon for an Aetheril's hair to occasionally stand on end or float as if unaffected by gravity.   Dark black bruises dot an Aetheril's skin. These bruises shift and change, disappear and reappear, and animate into ghostly shapes while no one is watching. Regardless of the lifestyle of an Aetheril, they always have the appearance of severe exhaustion. Dark bags hang under their eyes, and their faces appear gaunt and hollow.  

Haunting Connection

  Even if the spirit that was inhabting the Aetheril's mother during pregnancy was exorcised and dealt with, an Aetheril can't help but feel like someone is always watching them. An Aetheril could be followed their entire life by the spirit that once inhabited their mother. Whether out of curiosity, malevolence, or love, the spirit may feel some connection to the child.  

Beyond the Veil

  Aetheril children slowly develop an extrasensory perception, being able to innately see spirits and beings others cannot. A village might see their birth as a blessing, a being to serve as a bridge between the living and the dead. Others might view their very birth as a curse, having dark powers twisted into their physiology by a force of pure evil.  

Scroll of Strange Races I

Aetheril

ability score increase: Choose one of: (a) Choose any +2; choose any other +1 (b) choose three different +1
age: Aetheril mature at the same rate as humans but can live up to 150 years.
alignment: Touched by the chaotic power of an incorporeal undead in the womb, an Aetheril tends towards chaotic alignments.
Size: Medium
speed: Your base walking speed is 30 feet.
Languages: You can speak, read, and write Common and one other language of your choice.
race features:
Darkvision. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Haunting Magic. You know the mage hand cantrip. When you reach 3rd level, you can caste the dissonant whispers spell with this trait. When you reach 5th level, you can also caste the gaseous form spell with it. Charisma is your spellcasting ability for these spells and you regain the ability to caste these spells after finishing a long rest.   Ethereal Vision. As a bonus action, you can see into the Etheral Plane out to a range of 30 feet. This lasts until the end of your turn. You can use this trait a number of times equal to your proficiency bonus and you regain all expended uses after you finish a long rest.

Civilization and Culture

Naming Traditions

Most Aetheril are born from human parents, and they ue the same naming conventions as their native culture.
Related Organizations

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