Ffiɡài {Halflings} (ˈfɪɡai)

"There is good luck, there is dumb luck, and there is halfling luck. Halfling luck is absurdly dumb luck" Unknown researcher.   the Ffigai, or Halflings as they are commonly known, are a race known for their happy go luck demeanor, and general zest for life. They see things simply, and enjoy the little things. Good food, happy music, the sun, the sweet smells of spring. Many see them as tiny humans in some ways, and some are convinced they are a strange off shoot of humanity, a subset of the species that doesn't grow up the same way, staying child sized forever. This isn't exactly true, though they are indeed genetic relatives, they are entirely separate races. Halflings live a fair bit longer than their human cousins as well, another separation of their species, living to be 200-250 years old

Basic Information

Anatomy

Characteristic/Statistic Roll/Starting Value
Weapon Skill (WS) 10+2d10
Ballistic Skill (BS) 30+2d10
Strength (Str) 10+2d10
Toughness (T) 20+2d10
Initiative (I) 20+2d10
Agility (Ag) 20+2d10
Dexterity (Dex) 30+2d10
Intelligence (Int) 20+2d10
Willpower (WP) 30+2d10
Fellowship (Fel) 30+2d10
Attacks 1
Wounds (2xTB)+WPB
Movement 3
Corruption 0
Fate 0
Resilience 2
Extra Points (Fate/Resilience you assign) 3

Elemental Affinity: Aeir (Air): +1 Fate Point
  Associated Daemon Lord: Ignavia (Sloth)

Growth Rate & Stages

0-39: Youth 40-149: Adult 150-189: Old Age 190+: Elder

Additional Information

Facial characteristics

2d10 Roll Eye Color 2d10 Roll Hair Color
2 Light Grey 2 Gray
3 Grey 3 Flaxxen
4 Pale Blue 4 Russet
5-7 Blue 5-7 Honey
8-11 Green 8-11 Chestnut
12-14 Hazel 12-14 Ginger
15-17 Brown 15-17 Mustard
18 Copper 18 Almond
19 Dark Brown 19 Chocolate
20 Dark Brown 20 Liquorice

Perception and Sensory Capabilities

Skills: Charm, Consume Alcohol, Dodge, Gamble, Haggle, Intuition, Language (Halfling), Lore (Your home nation), Perception, Sleight of Hand, Stealth, Trade (Cook)
Talents: Acute Sense (Taste) or Halfling Luck, Night Vision, Resistance (Chaos), Small, 2 Random Talents

Civilization and Culture

Naming Traditions

Ffigai names are generally a mess of middle names to separate family trees. But the important parts are forenames and clan names. Some examples are listed below
Forenames: Antoniella (Anni), Fredwick (Fred), Maximilian (Max), Theodosius (Theo), Thomasina (Tina)
Clan Names: Ashfield, Rumster, Shortbottom, Thorncobble

Average Technological Level

Mid Renaissance-early Industrialization

Major Language Groups and Dialects

Halfling
Valarian

Culture and Cultural Heritage

Ffigai culture and tradition is a strange one, with strange behaviors, and even odder views on right and wrong. They are gamblers, socialites and fine diners. They love nothing more than games of chance and even have a habit of trying to convince anyone or anything threatening them to indulge them in a game of cards, dice or other such. Winner take all, for whats a game with no stakes? They are also a wide spread group, though Kang-Chorath is known by most halflings to be their nation of heritage.

History

Ffigai history is an odd beast in that it isn't often codified in true writing, so much as odd poems and catchy little tunes. They tell their stories of their history as children's rhymes and songs, letting their history be carried organically, orally via passing from parent to child. This is changing with the age, certainly, but it is still very much the halfling tradition.

Historical Figures

Varis Tomain

Common Myths and Legends

Birth of the world (Mother and Father)
Elemental Primals (7 children whom crafted the world)
Draconic Wars
Abyssal Sundering

Interspecies Relations and Assumptions

Ffigai are easy-going, surprisingly happy-go-lucky, and generally can get along with any race. So long as you aren't consorting with Madness or the Void, you should get along just fine.
Lifespan
200-250 years (25+5d10 starting age randomizer)
Average Height
(0.9m+3d10cm) Halflings average 0.9 m- 1.2 m in height.
Average Weight
(23 kg+1d10 kg) Halflings on Average weigh 13 kg-23 kg.

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