Mind Mutations or Powers
Summary
Very shortly after the fundation of technopolis, one of the most revolutionary recent discoveries about human biology enabled people to do things previously thought impossible by humans, which include but not limited to: teleportation; inhuman agility, strength and reflexes; power to accelerate natural healing on themselves and others; growth of extra functional limbs; ethereal manifestations; etc. This is all possible due to a usually supressed area in the central part of the brain, and while it's possible for it to happen in natural circumstances, it's extremely unlikely, requiring a certain amount of ██████████, ██████████ ██████, ██████████ ████████ and ██████ █████ ███████████, but scientists discovered a way to activate this area of the brain through a complex surgery, same surgery also makes ██████████ ████████ irrelevant for activation. Current theories suggest that people who have unlocked these powers in the past were worshipped as gods, extraordinary beings, or myths by later generations in the past, while in other times they were hunted or burned, being accused of witchery, or by fear of those around them. While these mutations were viewed as miraculous and without explanation by the general public at first, it is now understood that something out of the range of our universe's laws is not possible, and all powers have different side effects for the body to sustain such power: People that go through physical alterations in their body get an increased appetite while that part develops, sometimes feeling attracted to certain types of foods they weren't fond of before, like someone growing horns might start getting attracted to foods rich in keratin. Currently the procedure to activate these powers is only taught to members most trusted by technopolis's council, with great effort to document, and observe all mutations, so these powers don't end up in the wrong hands, the Anti skill also has special teams designated to travel worldwide in case of emergencies.
Power levels
Every mutated person is assigned a level corresponding to the strength of their power, the strength is measured in how strong the power is in the field it is applied and for the purposes they serve for each oneLevel 0
Level 0 is designated to those who do not have gone through the process of acquiring powers, didn't manage to develop one, or it's so insignificant it's unnoticeable in day to day lifeLevel 1
Level 1 powers are those who have very little effect or are inneficient, with very weak powers, and simple body mutations like small horns, elongated fingers or abnormal size of at maximum 20% of the original belonging to this category.Level 2
Level 2 powers are the usual level for individuals who don't develop their powers, individuals who have just developed their mutations, and those with particularly weak traits.Level 3
Level 3 powers are those who are trained to some of their potential, level 3 individuals are able to use their powers in day to day life, jobs, and competitions to varied extent and it's the norm for younger people with Mind Mutations or PowersLevel 4
Level 4 is the last normal level, individuals who have dedicated to bringing their power to it's full potential, or those with exceeding talent are in this level and are advised to look for job opportunities where they can use their gifts to it's full extentLevel 5
Level 5 powers are extremely rare, and only a handful of individuals manage to get placed into this category, beings with this level are said to be able to defeat a nation if they use their powers correctly, there are two types of level 5s, ones with unique abilities "Only ones" and those with extremely powerful abilities "High-end" currently there are only 6 people with level 5 powers:1. The Destroyer
2. The Fire empress
3. The Enhancer
4. The Railgun
5. The Thief
6. The Time master
Manifestation
The manifestation varies from person to person, it can manifest in the person's biology, around them, hidden until activated, or hidden forever
as revealed by The Deer in sessão 4, the powers strain the brain making it emit faint energy traces that can be read by certain devices or powers.
Type
Natural
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