Haldon Keysmith
Haldon Keysmith (a.k.a. Ghostfinger The Great)
Haldon uses the skills he learned as a keysmith, along with knowledge granted by a mysterious benefactor, in his quest to become a master of illusion.
Mental characteristics
Personal history
Raised by a single father, along with his younger sister, Haldon spent his childhood as you would expect a boy too, but also dedicated much of his free time in his father's workshop. His father was a locksmith, and Haldon enjoyed tinkering around with the gadgets and tools in the workshop, learning how to locksmith at a young age. It wasn't long before he was making devices of his own which he used to prank his friends and get into much trouble.
He had a small rivalry with his younger sister; they'd often get into trouble. She didn't take to locksmithing like he did, and decided to pursue becoming a cleric instead.
One day, a mysterious caravan showed up in town, and after watching a show with many performers, Haldon felt inspired to join. The lead act of the show, a wizard, began to teach Haldon how to push his skill for tinkering far beyond what gears and springs could acomplish.
Education
Haldon received a basic education in his hometown, and continued to study under a wizard after he left.
Employment
Haldon works for a traveling circus as an illusionist and escape artist.
Intellectual Characteristics
Great with tinkering.
Morality & Philosophy
Haldon tries to do the best he can for those close to him. He's not above getting an unseen edge or upper hand over his adversaries.
Personality Characteristics
Motivation
Haldon is motivated to increase his repertoire of tricks and master them to become a famous magician.
Vices & Personality flaws
Haldon has a habit of gambling with an "advantage" that others would consider cheating if used against them.
Hygiene
Haldon keeps himself clean and ready to present himself at any moment.
Social
Contacts & Relations
Xhorhas: Dark Elf Wizard that leads the traveling circus.
Diero Marivaldi: Nonbinary Tiefling that was Haldon's rival under Xhorhas. Has left to join the empire and has become a Knight.
Family Ties
Brund Keysmith: Father
Keysmith who taught Haldon the trade of working with locks and keys.
Ilsa Keysmith: Sister
Joined the local faith after not being able or interested to pick up keysmithing.
Breyra: Mother
Left early in Haldon's life to join back with her tribe. Feels she owes a debt to Haldon for leaving.
Religious Views
Not an active practitioner of any specific religion.
Hobbies & Pets
Cardgames, tinkering with devices.
Raised by a keysmith, Haldon grew up learning the craft of working with small mechanical trinkets, as well as combat, from his father. His sister never picked up the keysmith trade, so she became a cleric.
View Character Profile
Age
17
Birthplace
Marrow Valley in Western Wynandir under Dwendalian Empire Zadash
Children
Current Residence
Traveling Stage Show
Gender
Male
Eyes
Blue
Hair
Black
Skin Tone/Pigmentation
Lightly Tanned
Height
3'4"
Weight
49 lbs
Remove these ads. Join the Worldbuilders Guild
Comments