Ozhvins
It is from the native tribes of this land (including
some Zassho tribes) that an upstart named Mewzhano left for
the riches of the west. There, he and his followers conquered its
primitive fishing tribes and forged a new kingdom. A generation
later one of his descendents, Miznoh by name, eventually
arose to form the Meznamishii Empire, and returned to bloodily
conquer Mewzhano's original tribe and its neighbors.
However, in time, the Duchy of Ozhvinmish seceded from
the Empire. It is now the largest of the Svimohzish nations (a
fact in which its people take great pride), but actually operates
like two separate states with separate capitols. The King runs
the western state, while a steward manages the eastern province.
Ozhvin personalities vary based on the region in which they
live. Those in the west are conscious of social rules, while those
of the east shun the values of their ancestors and show admiration
(mixed with a heavy dose of jealousy) towards Ahznomahn.
Even those in the south seem more like neighboring Zazahnii
than the Ozhvins of east and west. The reason behind these
unusual psychological tendencies comes, perhaps, from their
lack of identity. Miznoh struck the tribes living here hard,
destroying centuries of culture and identity. He left in his wake
a shattered people, searching for their place in the empire.
Consequently, many lack their own system of values and adopt
those nearest to them.
The modern Ozhvins are tall and handsome, with gentle
features and lithe builds. Those in the west often bear traces of
Meznam bloodlines, as evidenced by sharp and angular features.
Traces of elven blood are common in those from the Miznoh
Source: Svimohzia: The Ancient Isle
Major organizations
Favored deities
Western Ozhvinmish
The Knight of the Gods, the True, the Powermaster, the Eternal Lantern, the Guardian,Eastern Ozhvinmish
The Powermaster, the True, the Knight of the Gods, the Raiser, the Eternal Lantern,
Parent ethnicities
Languages spoken
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