Soul Ravers
Soul Ravers are the unfortunate souls stolen by Gàbba Gàol, and who have been drugged and ensorceled into abandoning any sense of self, or any shred of personality or individuality. Their entire population is generally made up of One True Church adherents, and therefore well on their way to being "well seasoned" (as Gàbba Gàol puts it). They are easier to absorb for the powerful efreeti.
Tellus' Standard Reference
Commoner
Medium Any, Any, Any
STR
10
( +0 )
DEX
10
( +0 )
CON
10
( +0 )
INT
10
( +0 )
WIS
10
( +0 )
CHA
6
( -2 )
Description
The hoi polloi of the world; the common folk. These are the unwashed masses, the salt of the earth. Hard working folks with a lot of loyalty.
Ideals
Any
Bonds
Any
Flaws
Any
Suggested Environments
Any
Actions
Club: +2 to hit, 1d4+1 damage.
Reactions
Flee: Disengage as a bonus action and move up to your movement speed away without provokonmg opportunity attacks.
Lair Actions
Lynch Mob: When a dozen or more commoners gather together into a lynch mob, things start looking bleak for the downtrodden. They attack at advantage with a +3 bonus to grappling checks.
Regional Effects
Murmuration: The sounds of hundreds of humanoids living together, even while asleep, can be soothing to others of their kind.
Comments