Character Creation
Character Creation Guidelines and Resources
When building a character for play within the Tense River Basin you have access to some additional options for backgrounds, heritages, and certain kinds of equipment. This step by step guide will walk you through the character creation process including specific house rules and options.Roll for Stats
You may use the 4d6 drop lowest method for rolling. Only roll once in the presence of the DM. If you are not satisfied with the stats you roll, you can opt to use a 27 point buy instead.Discover a Heritage
Within the Tense River Basin there are many kinds of people, but most are Human, followed by Elves, Dwarves, and Halflings and Gnomes. In addition to the standard players handbook fare these are new heritages which are setting specific.Heritage Breakdown of the Tense River Basin
1d100 | Represented Heritage |
1-40 | Pinion, human (40% of population) |
41-50 | Pinion, halfling (10% of population) |
51-65 | Featherbeard Dwarf (15% of population) |
66-80 | Meudonian Elf (15% of population) |
81-90 | Gnome (10% of population) |
91-95 | Grung (5% of population) |
96-97 | Dragonborn (2% of population) |
98-99 | Aarakocra (2% of population) |
100 | Generosa (Less than 1% of population) |
Learn from your Experience
In addition to the background options provided in the players handbook, these setting specific backgrounds are available. Note that they are balanced against one another for this setting, and the features they provide may not be suitable for balanced play in other campaigns. Make sure to either roll for or select personality traits, bonds, ideals, and flaws. Purified by the Church of Feathered Hope Wayward Tutoring Fortch-unate Survivor Follower of the Golden Antler Nightbridge GuideKnow a Familiar Place
Although the Basin is littered with small settlements most people consider one of three cities to be home. Provenance, Carcassonne, and Thisplacia. Each has their own character, holidays, and little nuances of weirdness that make them home.Thisplacia Coliseum
Thisplacian Marble Gladiator
Wondrous Item
Common Divination Requires Attunement
Thisplacia is known for its marble quarry, it has the finest marble with small rivulets of an unusual prismatic mineral crossing through the otherwise pure white stone. They are carved by Angelo, charged with casting the gladiators who battle into stone. These small figurines are like personal totems for favorite competitors.
During a short rest the figurine can be set down and it will animate to say the gladiator’s chosen catch phrase, and then hype you up. While being hyped you regain an additional 1d6 hit points from this short rest. Additionally your next Strength, Dexterity, or Constitution save gains a bonus 1d4 as though you were Blessed.
Cost: 250 gp
Weight: 1 pound
Provenance Leatherworkers Association
Feathered Leather Backpack
Wondrous Item
Common Transmutation Requires Attunement
In Provenance they are always ready to evacuate, it is one of the ways they stay safe from the undead. The shambling decomposed and horrible screamers don’t really do much property damage. So, if you can flee with what is important to you and last til morning you can go back home by lunch.
They also have access to Screechbear leather and the city is host to the most skilled leather worker in the basin. None other than Guy Peirceman. As rushing off with a well packed pack is a common need he crafts the finest feathered leather backpack.
While wearing this backpack you can carry an additional 10 pounds on your usual carrying capacity. When you fall, you may pull a leather cord to extend the feathers as a Reaction and negate the first ten feet of falling damage, while gliding forward up to 15 feet in a straight line. The cord can be reset with an action.
Cost: 250 gp
Weight: 3 lbs
Carcassonne
Carcassonne Lapis Jewelry
Wondrous Item
Common Enchantment Requires Attunement
In Carcassonne they are blessed with a bounty of gem laden fish. The gemborne salmon that migrate through their central lake have lapis lazuli growing in their bones, some only lightly, others with skull near entirely made of the precious stone. This jewelry has been carved from that bone and polished to a bright finish.
Wearing this jewelry indicates a level of comfort and proximity to wealth. But even a lucky fisherman can come across a gemborne trout. Either case, it requires calm and focus. Once per week you can brandish your jewelry to create the effect of Calm Emotions. It is an offer of diplomacy accepted by many, particularly if you have become someone worth recognizing.
Cost: 250 gp
Weight: Depends how fancy you are, could be a ring or serious bling