Hall of the Righteous Crusade
The Hall of the Righteous Crusade is the meeting hall of the Righteous Crusaders, a group of religious warriors who hunt down and kill heretics and infidels. Led by Grand Warden Maximus Dierron of A’h Enfrys, the Crusaders spread across many cities, not just in A’h Enfrys, the entire continent of A’h Enfrys, ensuring the gods were worshipped for as long as possible.
Purpose / Function
The Hall of the Righteous Crusade serves as a meeting hall for the religious powers of Terr’ Dalibra.
Design
Square, trapezoid outer Bailey. Walls built from stone and reinforced with Ironwood.
Entries
2 entries, 3 exits. Two gates in and out of the castle itself, 1 sally-gate.
Sensory & Appearance
Both baileys are bightly lit, at day by sun and at night by torchlight. The earth is densely packed.
Denizens
13 Righteous Crusaders.
Valuables
The Hall only has the personal effects of each Crusader, but is a symbol of power in A’h Enfrys.
Hazards & Traps
Two ballista stand at the top of the walls ready to fire and the flick of a switch. The walls
Alterations
After an assault by ancient evil, Grand Warden Maximus Dierron began to build large walls inspired by Ustranan castles. It was also given underground quarters more recently to house prisoners and for interrogation.
Architecture
The stone outer walls protect the hardwood interior. It resembles medieval European castles, different from the Scandinavian architecture of A’h Enfrys.
Type
Castle
Parent Location
Environmental Effects
A Forge in the underground tunnels produces hot smoke that funnels through the earth, making the Hall unnaturally warm.
Connected Rooms
Owning Organization
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