Dawnbreaker
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
This sword used to belong to the Hellrider Raloxidor, however after his death, now is in the possession of the warforged XE12
Effulgence
As a bonus action, you can cause the blade to glow white-hot like the sun. For a minute the next creature you kill starts to crack and blister, before exploding into a burst of sunlight. All hostile creatures in a 10ft radius must make a Constitution saving throw. On a failed save, they take 2d6 radiant damage and are blinded for 1 minute. On a success they take half damage and are not blinded. You can use this feature once a day and it recharges at dawn.Morning Ray
You can cast the Light cantrip at will while holding this sword. The light always emits from the blade.Blessings of the Dawnfather
The sword holds 3 charges. As an action you can expend these charges to cast certain spells. .Remove these ads. Join the Worldbuilders Guild
Comments