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Fireball

A bright streak flashes from your pointing finger to a point you choose within range and then blossoms with a low roar into an explosion of flame. Each creature in a 20-foot-radius sphere centred on that point must make a Dexterity saving throw. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one.   The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.
Related Organizations
Related Discipline
Related School
Evocation
Related Element
Fire
Effect Duration
Instantaneous
Effect Casting Time
6 seconds
Range
150 ft.
Level
3rd-level

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