Barbarian Class Overview
Overview
Technically any Non-Atlantean is a Barbarian, (βάρβαροι) however there are recognised tribes of Barbarians on the fringes of Atlantis that alternate between allying with the Kingdoms and fighting them. Independently minded, the Barbarians are a constant challenge to manage for all who encounter them. This list of the class attributes is also a list of Barbarian Ethnic Groups.Technical Components
The Barbarian Class followsPHBR14 The Complete Barbarian.
PHBR1 - The Complete Fighter: Barbarian Kit Page 16 - 17 should be read but not used.
Standard Primary Barbarian Skills
Leaping and Springing PHBR14 The Complete Barbarian Page 11Back Protection PHBR14 The Complete Barbarian Page 11
Climbing PHBR14 The Complete Barbarian Page 11 (Not for Desert Barbarians - Scalvin and Garamante)
Desert Barbarians Scalvin and Garamante ONLY: Open Locks and Break Manacles for freeing slaves (Same as Back Detection of same level + Dexterity Adj.)
Homeland Terrain Advantages
Survival (Terrain Type Specialty) PHBR14 The Complete Barbarian Page 18
Hiding PHBR14 The Complete Barbarian Page 18
Surprise PHBR14 The Complete Barbarian Page 18
Tracking PHBR14 The Complete Barbarian Page 18
Animal Lore PHBR14 The Complete Barbarian Page 18
Culture Specific Changes
Each Barbarian culture has very specific changes to the standard Barbarian Character Class and Kits presented in the book. In Atlantis there are five varieties of Barbarians (that are recognised as such - there may be many more that have not been discovered.)Desert
Scalvin and Garamante Barbarians (Slaves and Emancipators of the Desert)
Highland
Carians (The Most Civilised of Barbarians)
Snow
Varangian Barbarians (Runeforgers and Longboatmen)Steppe
Scythian Barbarians (Horse and Poison Arrow using Bow masters)
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