Satyr Traits
As a Satyr, you have the following traits.
Ability Score Increase. When determining ability scores, you increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1.
Creature Type. You are a Fey.
Size. You are Medium.
Speed. Your walking speed is 35 feet.
Ram. You can use your head and horns to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning dmaage normal for an unarmed strike.
Magic Resistance. You have advantage on saving throws against spells.
Mirthful Leaps. Whenever you make a long jump or a high jump, you can roll a d8 and add the number rolled to the number of feet you cover, even when making a standing jump. This extra distance costs movement as normal.
Reveler. As an embodiment of revelry, you have proficiency in the
Performance and
Persuasion skills, and you have a proficiency with one musical instrument of your choice.