Scope
The motivation behind building The Ancestor Isles
My motivation for building The Ancestor Isles is to provide a familiar yet unique escape for myself in addition to sharing that very feeling through stories for others to enjoy.
The goal of the project
First and foremost, I hope to get self fulfillment out of creating this world. It isn't often as an adult, at least in my experience, to feel that rush of achieving a large goal outside of things such as real life work promotions, etc. And I hope to give a fun, enjoyable, and addicting experience to my future audience.
The Ancestor Isles's Unique Selling point
The core of my ideas are that I want to put a unique, semi-original twist on my world. ex. altering typical fantasy races such as Dwarves and making them familiar but new and fresh.
Theme
Genre
Medieval Fantasy with realistic, real world influences. The real world equivalent for my world is the high middle ages. Secondary themes include ancient, tribal and may include darker themes.