IXITXACHITL
lxitxachitl are o race of intelligent rays which dwell in shallow tropical
seas. They are of evil disposition, and clerical in nature. For every 10
encountered there will be one which is the equivalent of a 2nd level
human cleric with regard to spell use; for every 20 encountered there will
be a 3rd level equivalent; and for every 50 encountered there will be o 5ih
level equivalent. If more than 50 are encountered there will be the
following additional ixitxachitl with the group: a leader with 8th level
clerical spell ability and quadruple normal hit dice, two guards with 6th
level clerical spell ability and triple normal hit dice. Also, some of these
monsters are vampiric. For every 20 ixitxachitl encountered there is a 50%
chance that there will be a vampiric form in the group. Vampiric ixitxachitl
are similar to their fellows, but they regenerate 3 hit points per melee
round and drain an energy level each time they strike an opponent, and
they have double hit dice.
Discovering an ixitxachitl lair is difficult, for they are typically made in
coral reefs and hidden by a secret entrance. Inside the lair will be various
items as shown for treasure types P, R, and S. If a leader is encountered
there is the possibility that it and its guards will possess type U magic
items which can be worn, or used without hands if the creatures are in
their lair
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