Callum

Callum

Callum is an Eladrin Warlock of the Weird, hailing from a region in the western lands known as the Pit. While not particularly clever, Callum has an extreme presence of self, and a peculiar reverence for the oddities of this world. He is well-versed in the secrets of history, and his methods for obtaining them often match his flexible morals.  

Recent Events

After chasing Vic around for several months, the Purveyor was finally duty-bound to stay in one place, deep below the earth on the Silvarian Peninsula. Callum barely arrived in time to catch him, but found his wagon locked, and a strange little girl yelling at his windows. Callum ended up finding out more than he could have dreamed, and circumstance led him to Lalantha's party.   At Peter's request, Callum agreed to guide the party to High Rock, in return for knowledge about the Storms.  

Anecdotes

  • Unlike most Eladrin, Callum's appearance does not change with the seasons, but the color of his eyes often shifts with his mood.
  • Callum is particularly adept at illusions, and can seemingly change his appearance at will.
  • Eladrin's main areas of study are arcane theory, prehistoric texts, and wild magic.
  • While originally from the west, Callum has made the long trek from the Pit to the Modanai, followed by a journey to Silvaria.
  • Callum was initially studying to be a wizard, before his encounter with the Weird. It is unknown what his old colleagues think of him. He has hinted that he is only welcome one place in the Realms, and it's not in the West.
Species
Church/Cult
Children
Gender
Male
Eyes
Any Color (Emotion-Based)
Hair
Long, Silver-Blonde
Skin Tone/Pigmentation
Paper White
Height
6'3"
Weight
174 lbs.

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