5e Dragonkin

History

Dragons have been around a long time, in their time they tried to create many versions and subraces of themselves, the Lowest and most common type being the dragonkin and their subraces. With few scales, horns, a tail, and an elf-like Body, They were the second attempt of the dragons to create slaves and were created out of a fusion of High elf, Goblin, and Dragon. They stand between 4-6 ft. tall and are known as the hard manual workers and laborers of their Kind.

Race Features:

Creature Type. Humanoid   Lifespan. Mature around 11, live to be 100 years   Size. (Medium) about 5-7 feet Tall   Speed. 30 ft.   Dark vision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.   Breath Weapon. As an action, you can exhale a burst of elemental damage to your type draconic ancestry in a 15-foot cone. Each creature in that area must succeed on a Dexterity saving throw. On a failed save, a creature takes 2d6 of your element damage. On a successful save, the creature takes half damage.   The DC for this saving throw equals 5 + your Charisma modifier + your proficiency bonus.   The damage increases to 3d6 at the 6th level, 5d6 at the 11th level. After you use your breath weapon, you can't use it again until you complete a long rest.
Draconic Hertiage Chromatic Element Draconic Heritage Metalic Element
Red Dragon Fire Gold Dragon Fire
Blue Dragon Lightning Silver Dragon Cold
Green Dragon Poison Bronze Dragon Lightning
Purple Dragon Force Copper Dragon Acid
Pink Dragon Poison/Bubbles Brass Dragon Thunder
Yellow Dragon Psychic Cobalt Dragon Necrotic
Black Dragon Acid Orium Dragon Radiant
White Dragon Cold Mithral Dragon Force
Languages. Common & Draconic.

Dragonkin Lineage:

Lineage 1st 5th 10th
Half-Scale You have an advantage on an attack roll against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated. You gain Resistance to the damage type determined by your Draconic Heritage damage. You gain a flying speed of 15 ft.
Full-Scale You are aware of all items of monetary value in your possession at all times and can assess the value of items you see at a glance. Even if you are sleeping, you become aware of the removal of one of your items and can wake up instantly. You gain Resistance to all non-magical Slashing and Piercing damage. You gain a gliding speed of 30 ft.
No-Scale As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight, but not so much that your size changes. You can make yourself appear as a member of another race, though none of your game statistics change. You can't duplicate the appearance of a creature you've never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren't changed by this trait. You gain advantage on Spell based saving throws. You gain a climbing speed of 50 ft.

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