Rock Clan
The Rock Clan is the largest and most influential of The Cryptid Clans, but also the most controversial, as the Rock Clan claims territory in The Atlas Mountains, including Mt. Stanley, and in the tunnels and caverns of Sub-Terra. This has extended the Rock Clan’s influence and presence into Emerald City more than any of the other Clans, via The Undercity, which some Cryptids believe is a violation of their customs and their practice of remaining hidden and apart from humanity.
The Rock Clan controls a “goblin market” in part of the underground, concealed by Forsaken magic and Unhumans psychic powers, where the Cryptids can trade and meet with outsiders when it suits them. In particular, the Rock Clan used to trade with The Chamber and its guests in Emerald City. Now the market is more of a free-for-all, with its peace enforced by Cryptid warriors to ensure no outsider faction seizes control of it. Buyers come looking for rarities like viridian stones, ancient Lemurian artifacts, devices cobbled together by Cryptid artisans, and various contraband stolen or smuggled into the city through the hidden roads of the Rock Clan.
Finnegal the Dwarf is the chief of the Rock Clan. In spite of his name and appearance—that of a stout, bristlebearded humanoids—Finnegal is an Unhuman rather than a Forsaken dwarf. He has the power to mold stone and metal in his hands as if it were soft clay; it immediately sets into its new shape once he releases his grip. Finnegal also claims he can hear things through vibrations in rock or metal, including bedrock and pipes under a city, for many miles. No one knows if this is true or merely a colorful story over what is no doubt an extensive spy network with eyes everywhere.
The criminal Pack-Rat has found some acceptance amongst the Cryptid dwellers of the underground, and is a prime example of a stormer some consider one of the Changed or even a Beast People. Pack-Rat’s own anti-social nature has kept him from truly pressing his own case to be a part of the Clans, preferring the role of accepted outsider.
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