Hannah Eryri

Hannah Eryri (a.k.a. Coven)

Character Location
View Character Profile
Alignment
Disaster Lesbian
Age
225, Ghoulified at 25
Date of Birth
21st September 2052
Children
Gender
Female
Eyes
Grey-blue
Hair
Dark brown
Skin Tone/Pigmentation
Top half pale skin, bottom half Birch/Oak bark
Height
6ft. 5in.
Weight
11st. 2lb.

The Bank That Almost Broke Me

'Initializing Robco Industries(TM) MF Boot Agent v2.3.0' ROBCO INDUSTRIES UNIFIED OPERATING SYSTEM COPYRIGHT 2075-2077 ROBCO INDUSTRIES ================================================ Welcome to eDEX-UI!
vm_page_bootstrap: 987323 free pages and 53061 wired pages kext submap [0xffffff7f8072e000 - 0xffffff8000000000], kernel text [0xffffff8000200000 - 0xffffff800072e000] zone leak detection enabled standard timeslicing quantum is 10000 us mig_table_max_displ = 72 TSC Deadline Timer supported and enabled eDEXACPICPU: ProcessorId=1 LocalApicId=0 Enabled eDEXACPICPU: ProcessorId=2 LocalApicId=2 Enabled eDEXACPICPU: ProcessorId=3 LocalApicId=1 Enabled eDEXACPICPU: ProcessorId=4 LocalApicId=3 Enabled eDEXACPICPU: ProcessorId=5 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=6 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=7 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=8 LocalApicId=255 Disabled calling mpo_policy_init for TMSafetyNet Security policy loaded: Safety net for Rollback (TMSafetyNet) calling mpo_policy_init for Sandbox Security policy loaded: Seatbelt sandbox policy (Sandbox) calling mpo_policy_init for Quarantine Security policy loaded: Quarantine policy (Quarantine) Copyright (c) 2056, 2066, 2076, 2077, 2103, 2177, 2215 The Regents of Canaan Station below,The Hearts of Gorsaf Station above. All rights reserved.
 
WARNING: No Tether link detected, compressing audio to text files for burst streaming. Prioritising Active recordings, Passive recordings archived. Conversion complete, uploading text files to transmission buffer. >upload 9693200868
9693200868 ETC -- (Hannah Eryri): Good afternoon dear, and a very good one indeed with how well this morning went. I finished painting up the van I bought to carry Saluit between towns, {clank} and moved everything a giant molerat needs into the back. Looks really spic and span now, you'll really like it! Anyhow I probably shouldn't go off topic, I stumbled upon a pair of fascinating gals earlier while I was picking up the coolant and I think they might just be our saviours. We now have two leads on the tech we need! {laugh} Jade, the professional fingergunner {sight}, she's part of a caravan that's heading towards an old bank outside town, which is where the Misha, the second lady, got robbed. And get this, she's a Shi so she either has something on her that'd help us or could take us to her leader and get the part made. Turns out they're looking for people like us anyhow. {3 second silence} {thud} {grunt} {5 second silence} Still would be better if there's a Bell Box, less tinkering if I can just get a whole transmitter and then I also have another name to add to the memorial. {sigh} I hope it's someone who. {21 second silence} Sorry, I should probably go eat, They've got skinwig stew on and I'm getting hungry sad. I'll record an update once I'm back!
 
>upload 9693213023
9693213023 ETC -- (Hannah Eryri): {continuous crunching} I'm alive, somehow. {4 second silence} Russ Fieldhouse, USSA Technical Sergeant, Callsign Vanguard, Stationkeeping Sector. Gods rest his soul. Bless him too for there was a transmitter. {3 second silence} Along with some horrific festering abominations. {cough} So we made our way to the bank through the dunes, this big stone place, it even survived having another building drop on it. There was a bunch of dead people who'd been mowed down by the laser turrets out front, as well as the eyebot chassis of POSH; he's surprisingly eloquent even going by sapient standards. But yeah the group booted him back up, then he helped pacify the security system during a power cycle. Once we got inside we found this pile of dead identical guys in vault suits with the number ripped off, some poor sods from one of their many experiments I assume though I don't know why they took the numbers off. {clunk} {7 second silence} {clunk} Thanks, yeah I'll be okay. Heya yeah I'm back sorry about that, I'll cut a long story short. So the inside was filled with demonic growths that were puppeting dead flesh, I got shot in the face, that still hurts, I managed to jump over a fire without my legs catching alight, basically bolted the entire way to the vault and managed to close a bunch of us in and the gribbly shit outside, I found the Bell Box and Sergeant Fieldhouse's stuff, Looted a bunch of extra stuff including stealth plating you might be able to use, and finally buggered off out of there before the whole place burned up. {sigh} {cough} I'm good, thanks. {silence 3 seconds} Yeah I'm going to wrap this up for now hum, it's a bit rambling at the moment, I probably should try and rest while we're on the way back, I'll explain it better once we can actually talk again.
 

32nd Bar Fight (Extra Special One)

'Initializing Robco Industries(TM) MF Boot Agent v2.3.0' ROBCO INDUSTRIES UNIFIED OPERATING SYSTEM COPYRIGHT 2075-2077 ROBCO INDUSTRIES ================================================ Welcome to eDEX-UI!
vm_page_bootstrap: 987323 free pages and 53061 wired pages kext submap [0xffffff7f8072e000 - 0xffffff8000000000], kernel text [0xffffff8000200000 - 0xffffff800072e000] zone leak detection enabled standard timeslicing quantum is 10000 us mig_table_max_displ = 72 TSC Deadline Timer supported and enabled eDEXACPICPU: ProcessorId=1 LocalApicId=0 Enabled eDEXACPICPU: ProcessorId=2 LocalApicId=2 Enabled eDEXACPICPU: ProcessorId=3 LocalApicId=1 Enabled eDEXACPICPU: ProcessorId=4 LocalApicId=3 Enabled eDEXACPICPU: ProcessorId=5 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=6 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=7 LocalApicId=255 Disabled eDEXACPICPU: ProcessorId=8 LocalApicId=255 Disabled calling mpo_policy_init for TMSafetyNet Security policy loaded: Safety net for Rollback (TMSafetyNet) calling mpo_policy_init for Sandbox Security policy loaded: Seatbelt sandbox policy (Sandbox) calling mpo_policy_init for Quarantine Security policy loaded: Quarantine policy (Quarantine) Copyright (c) 2056, 2066, 2076, 2077, 2103, 2177, 2215 The Regents of Canaan Station below,The Hearts of Gorsaf Station above. All rights reserved.
 
WARNING: No Tether link detected, compressing audio to text files for burst streaming. Prioritising Active recordings, Passive recordings archived. Conversion complete, uploading text files to transmission buffer. >upload 9693203539
9693203539 ETC -- (Hannah Eryri): So , on my way back to the Scuttle Bug. I'll have you up and about soon . {7 second silence} Not even an hour! We had another fight not even (Unknown, overlaid): Watch it! (Hannah Eryri): a Feth! Oh give me strength, sorry! I've had a hell of a day okay? Yeah, go check out the bar, I mean you could probably sell all that while your there with the crowd that's gathering. Okay, sorry again. {5 second silence} Sorry about that Hun, where was I? {sigh} Oh yeah, we got attacked by a mimic, really beefy one this time! Was pretty obvious even without looking at the eyes, nothing like Rast. This'll probably compress, so just imagine the contempt and bitterness in my voice, and the frowny face. {4 second silence} Greater than, colon, see. {5 second silence} Remind me to get a terminal actually, need some way to check this thing out without pestering you. Right, so to actually explain what happened. We went to the local bar to see Aasir, he's one of the head honchos round here. But yeah we went there to figure out a good deal for the money we got from the bank, we didn't want to crash the local economy and piss everyone off, so we went into the bar, I joked that I bet the bar couldn't make me a drink with some of the money I'd picked up. That went down well with Aasir so I sat down with him to hash out a plan and get us a decent ratio on this. Managed to persuade him with talk about trade routes and stuff to take a pretty good deal, though some of the others wanted some money upfront for things which was complicating things. Before I could disentangle things Mr. beefy borg strides into the bar, I see his creepy red eyes and the plasma gun he's pointing so I basically drag Aasir and Sullivan sideways and down under the blackjack table. Luckily the table was reinforced because then Aasir shoved it over as a barricade and pulls a set of armour out of the floor under it? Then the pompadour for brains decides to run forward while I'm trying to get them both towards the car and it's turning to chaos and. {3 second silence} {sigh} 3 guards just got mown down like {snap} that. At least it looked like they died instantly, I was a bit adrenalined and flight or fight. {sigh} But yeah Vault Boy decides to jab Vesk with god's knows what, who then goes absolutely to town in the synth, ripping off the false skin, smashing up the face, even managed to dissarm him! So the synth buggers out the door and Vesk chases after him, everyone by the door gets bowled over, oh yeah POSH went over and managed to hack him or something? Anyway, pompadour and POSH are both dazed and Aasir is being herded to the car and out of the garage door that Dodger opened, so I jump over to help those two up. POSH has some. {3 second pause} interesting modifications to him, couldn't find the usual reboot switches so I just dragged Sullivan to his feet. Then POSH rooms out the door and outside the bugger looks like he's going to blow. The synth, not POSH, he somehow knew how to stop that. {16 second silence} Okay I'm wrapping this up, hopefully you'll be reading or listening or whatever to this in half an hour, and back down here in an hour. See you soon!
 

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