Discipline (Willpower)
Discipline is your character’s ability to focus their
mind and quiet their thoughts. Discipline represents
your character’s maintaining self-mastery and focus,
specifically. Your character also uses Discipline to
overcome fear or terror and stay calm in the face of
the horrifying. In addition, Discipline represents your
character’s mental fortitude to resist threats or coercion,
or to disobey orders. Finally, in settings with
psychic powers, characters may use Discipline to control
those mental arts.
Your character should use this skill if…
• Your character confronts something terrifying and
wants to avoid fleeing in horror (or to avoid other
debilitating effects of fear).
• Your character tries to keep their sanity in the face of
something that defies reality and rational thought.
• Your character wants to heal strain they are suffering
from at the end of an encounter.
• Your character wants to meditate, calm their mind,
and reach a mental equilibrium.
Your character should not use this skill if…
• Your character tries to keep their composure in a
social setting and avoid letting their emotions show.
Your character would make a Cool check instead.
• Your character catches a lie as it is being told. Noticing
a lie depends on your character’s Vigilance.
Remove these ads. Join the Worldbuilders Guild
Comments