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Resilience (Brawn)

When the going gets tough, the tough rely on their Resilience skill to keep going. Resilience represents your character’s ability to overcome pain and fight through fatigue. Characters with ranks in Resilience are also better at resisting poisons and diseases, and surviving hostile environments. When your character stumbles into a small Alaskan town after surviving two weeks on the frozen tundra, they have their Resilience skill to thank.   Your character should use this skill if…   • Your character tries to go without sleeping for days on end, and you need to see if they stay awake.   • Your character ingests a toxin, and you need to see how bad the effects are.   • Your character endures a hostile environment (somewhere too hot, too cold, or even too polluted) for days on end.   • Your character attempts to recover from a Critical Injury on their own, without medical attention.   Your character should not use this skill if…   • Your character tries to do something that isn’t beyond the limits of normal endurance. Going for a day-long hike wouldn’t call for a Resilience check unless the hike is through the Rocky Mountains in a snowstorm.   • Your character immediately stops and rests to recover fully at the end of the activity. If there’s no need to track lasting consequences, there’s no need to make the check.

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