Resilience (Brawn)
When the going gets tough, the tough rely on their
Resilience skill to keep going. Resilience represents your
character’s ability to overcome pain and fight through
fatigue. Characters with ranks in Resilience are also better
at resisting poisons and diseases, and surviving hostile
environments. When your character stumbles into
a small Alaskan town after surviving two weeks on the
frozen tundra, they have their Resilience skill to thank.
Your character should use this skill if…
• Your character tries to go without sleeping for days
on end, and you need to see if they stay awake.
• Your character ingests a toxin, and you need to see
how bad the effects are.
• Your character endures a hostile environment
(somewhere too hot, too cold, or even too polluted)
for days on end.
• Your character attempts to recover from a Critical
Injury on their own, without medical attention.
Your character should not use this skill if…
• Your character tries to do something that isn’t
beyond the limits of normal endurance. Going for
a day-long hike wouldn’t call for a Resilience check
unless the hike is through the Rocky Mountains in
a snowstorm.
• Your character immediately stops and rests to
recover fully at the end of the activity. If there’s no
need to track lasting consequences, there’s no need
to make the check.
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