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Nabokon's Bear & Beehive Inn

Don't mess with the bartender

One of the Pact Worlds' many Bear & Beehive franchise outlets.

Purpose / Function

Part of an alchohol-serving, bed-and-breakfast providing multidimensional franchise.

Design

The front door opens onto an open, if modest, rectangle. The bar is across the room from the door, and a scattering of circular tables with three or four chairs around each populate the majority of the space.

To the left are a few odd couches surrounding a screen fixed to a wall, which is blaring various sports. A free-to-use computer is a few meters to the side of the screen.

To the right are three or four curtains, quite opaque and mostly kept in good order. Each hides a private booth, usually used for discreet conversations away from the other patrons.

Entries

  1. Front door, leads to Nabokon.
  2. Door behind bar, leads to staff room and kitchens.
  3. Door to toilets.

Sensory & Appearance

  • See:
  • Hear:
  • Smell:
  • Feel:
  • Taste:

Denizens

  • Bartender is an Enlightened Bear. Uses telepathy to communicate.
  • Most of the other occupants are sun farmers from Fullbright. They tend to hang around the screen, or a few quieter ones might have a table together.

Hazards & Traps

Don't poke the bear.

Alterations

Some of the repairs seem to have been done DIY-style, by someone with claws and huge amounts of raw strength. Scrap metal has been screwed over the odd hole, and then spray-painted in a halfhearted effort to make it blend in. A few chairs are odd, seemingly second-hand and DIY-repaired before being installed.

Architecture

A rented store close to the ground levels, in one of the many skyscrapers. Made of the same light grey steel-mix all B&B outlets are, but with several patchwork repairs poorly blended in.

History

  1. 24/5/317: A squad of bounty hunter from NextStep assault the inn, attempting to take a datapad of exposing information from Tyrfing and Zanderbey. Arktos is killed to incriminate Julakesh, the heroes' new ally.
    1. Ice Station Episode 3
Alternative Names
"...the local B&B..."
Type
Inn
Parent Location

Shop

Drinks
All cups have an Encumbrance of 0 (but cannot be stored) and bottles have 1.
Name Price Rarity Special
Engine Juice Free 0 Make a Resilience 1 check, +b for each alchoholic drink you've had. Spend an hour without drinking alchohol to ignore one of these b.
Rail C:$1
B:$4
1 Make a Resilience 2 check, +b for each alchoholic drink you've had. Spend an hour without drinking alchohol to ignore one of these b.
Sunfire Whiskey C:$1
B:$10
2 Make a Resilience 2 check, +b for each alchoholic drink you've had. Spend an hour without drinking alchohol to ignore one of these b. h can be spent on the drinker crying publicly, hhh can be spent by the GM on +1 Strain.

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