The Dancing Horse

Purpose / Function

The Dancing Horse rests in the center of its home town, surrounded by merchant stalls and stables to meet a traveler’s every need. The townsfolk refer to this social hub as “a second home,” reveling in the festive drunken energy that prevails every sundown. Having first opened to welcome travelers, this generous location has room and board for members of all races.

Denizens

Most guests visiting the Dancing Horse have business elsewhere, and come in all races and sizes. Someone visiting the Dancing Horse can never predict who would be within.

History

The Dancing Horse has been around for an improbably long time, in one form or another. When Burton Barleyman served in the local cavalry, the town was attacked. When Burton lost his arm, he and other injured soldiers were brought to the Dancing Horse for medical care. A few years later, through sheer misfortune, the original Dancing Horse burned to the ground. The original owners abandoned the property, with no interest in rebuilding the inn. Dismayed, Burton Barleyman used his savings to buy the lot and rebuild the place. He tried to keep the new version as close to the original as possible, but couldn’t help making a few tweaks here and there.

Tourism

Many travel to the Tavern for a place to stay, but once in a blue moon the tavern becomes extremely crowded. This is due to the event held by Milo Undermound, Riddles After Dark.
Alternative Names
The Horsey, Dancers, Old Burts
Type
Pub / Tavern / Restaurant
Parent Location
Characters in Location

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