2. The Mournking Marches

-"And woe shall fall to all, for soon the famine shall feast."
 
The The Mournguls have been unleashed upon the world. Their attacks have been mostly sporadic and disorganized. However, word has spread that the local denizens have seen bands of Mournghuls migrating towards each other. Like sheep answering a shepherd's call, they gather together forming hoards containing hundreds of foul creatures. These hoards have been spotted on every continent, ravishing both man and beast as they sweep across the landscape. Several of the survivors of these encounters have reported seeing a gargantuan Mournghul leading the hoards. This being has become known to many as the Mournking. What is most interesting, is that similar accounts of this Mournking have been made across all the world’s continents.
 
How can this unique creature be in so many places at the same time? What power grants it the ability to move so easily across vast distances? Regardless of the answer, the Mournkings Armies march on. They have yet to attack the budding civilizations being formed by the “outsiders,” but it will not be long before walls no longer dissuade the Mournking’s advance.
 
Shall you ride out and meet the Mournking's army head-on, or hide safely behind your walls?
  (If you chose to send a detachment of your forces out to try and stall the Mournking, then feel free to play a solo game using the below battle plan. Report the results of your battle using the Battle Report Form. Try and make the points relatively balanced assuming the Mournking is worth 400 points, or play at a disadvantage if you want a challenge!).

Continued in 3. The Siege of Acheron

 


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