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Goblin

Goblins were a race of small and numerous goblinoid common throughout The Lost Lands, often living in underground caverns near the surface known as lairs. The race was often, though not always, dominated by other goblinoids, most commonly hobgoblins. Goblins may have, in fact, been initially created by this related race to serve as scouts and infiltrators.   Goblins were small goblinoids that many considered little more than a nuisance. They generally had flat faces, broad noses, pointed ears, and small, sharp fangs. Their foreheads sloped back, and their eyes varied in color from red to yellow. Their skin color ranged from yellow through any shade of orange to a deep red; usually, all members of the same tribe shared the same colored skin, though they also came in shades of green. Goblins usually stood between 3'4" and 3'8" and weighed about 40 to 55 pounds on average. Similarly to Orcs, those that found themselves among other races or in more civilized societies often began to develop softer and more human-like features. This has led scholars to wonder if Orcs and Goblins are distantly related, though its unsure if this is true. Goblins bred extremely rapidly compared with many other races, accounting for their large population.   Goblin society was tribal by nature. Goblin leaders were generally the strongest, and sometimes the smartest, around. Goblins had little concept of privacy, living and sleeping in large common areas; only the leaders lived separately in their own private chambers. As such, goblin lairs were often stinking or soiled, though easily defended when under assault. Many such lairs were layered with simple traps for such purposes.   Though goblins had a poor reputation overall, not all goblins were dim-witted or evil. Some goblins have risen to become heroes, gaining enough renown to be accepted into the civilized world of other, more commonly good, races. Those goblins seeking this path may have found it difficult to overcome their temper and greed, as well as the cultural influence of their brethren, but those who did often found it could be more rewarding, in the long run at least, to serve good rather than to serve evil. Most goblins who left for a life among other races were females.  

Masculine Names

Ank Gik, Igs, Krakz, Beect, Clonk, Ygloirt, Wisz, Xar, Krelx  

Feminine Names

Isxi, Filsia, Throlx, Bits, Veek, Chelsi, Fof, Cilmi, Bean, Thup

Goblin Stats and Abilities

Ability Score Increase - Your Dexterity score increases by 2, and your Constitution score increases by 1.
Size - Goblins are between 3 and 4 feet tall and weigh between 40 and 60 pounds. Your size is Small.
Speed - Your base walking speed is 30 feet.
Darkvision - You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fury of the Small -When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest.
Nimble Escape - You can take the Disengage or Hide action as a bonus action on each of your turns.
Languages - You can speak, read, and write Common and Goblin
Lifespan
Goblins reach adulthood at age 8 and live up to 60 years
Average Height
3' - 4'
Average Weight
40-60lbs
Languages
Goblin
One Human Language (Usually Westerling)

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