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Halfling

Halflings are humanoid creatures similar in shape to humans – whom halflings called the "Big Folk, but are around half their size. Halflings got along well with most of the other races and were known for their curiosity and tendency to collect things. The term "halfling" was derived from the fact that a halfling was around half of the size of a human, but otherwise very similar in appearance.   Halflings were small in comparison with the members of most other races, standing somewhere from 2'8" – 3'4" tall and weighing on average between 30–35 lbs. In many ways, halflings resembled small humans and usually had the same proportions as the typical human adult. Most halflings had dark hair and eyes, regardless of their skin complexion which, although commonly ruddy in hue had a similar range to humans. Halflings had lifespans comparable with, but slightly longer than, humans. A halfling was typically considered an adult in their early twenties and some lived into their 150s.   Halflings were by nature joyful and friendly in their dealings with others. Because they lived in a world where they were surrounded by larger creatures, halflings tended to avoid notice, often deliberately, or at the very least, acted cordial towards the larger races. Halflings appeared deceptively harmless, meaning they were often beyond the notice of enemies that might otherwise pose a threat to them.   Halfling communities were tightly knit groups found around the world, usually near the settlements of other races. Most halflings didn't recognize the claims of kings or nobles as sovereign rulers but instead looked primarily to their family elders to guide them. This focus on bloodlines enabled halfling traditions to continue for millennia relatively intact. Halflings also valued a sense of community; halflings naming each other "halfling" was a salute of brotherhood.  

Masculine Names

Wenpher, Merry, Tekin, Kasbul, Neemin, Lapher, Zalder, Finbul, Quindak, Falras  

Feminine Names

Qula, Frolie, Zenla, Trynmia, Fayris, Vertina, Dialile, Versica, Chenora, Hilcey

Halfling Stats and Abilities

Ability Score Increase: Your Dexterity score increases by 2.
Size: Halflings average about 3 feet tall and weigh about 40 pounds. Your size is small.
Speed: Your base walking speed is 25 feet.
Languages: You can speak, read, and write one human language (usually Westerling) and Halfling.
Lucky: When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die. You must use the new result, even if it is a 1.
Brave: You have advantage on saving throws against being frightened.
Nimble: You can move through the space of any creature that is of a size larger than yours.
Subrace: Choose one of the options below.  

Lightfoot Halfling

Lightfoot halflings were the most common type of halflings seen in the world, in large part due to their famous wanderlust, which set them apart from the relatively sedentary ghostwise and strongheart halflings. Lightfoots were most comfortable living alongside other cultures, even adopting their cultural practices, right down to their deities.
Ability Score Increase: Your Charisma score increases by 1.
Naturally Stealthy: You can attempt to hide even when you are only obscured by a creature that is at least one size larger than you.  

Stout Halfling

As a stout halfling, you’re hardier than average and have some resistance to poison. Some say that stouts have dwarven blood.
Ability Score Increase: Your Constitution score increases by 1.
Stout Resilience: You have advantage on saving throws against poison, and you have resistance to poison damage.  

Ghostwise Halfling

Ghostwise halflings were the most uncommon of the three halfling subraces. Ghostwise halflings were very elusive and were generally isolated from the outside world. They often lived a nomadic life in clans. Those who left the clan often carried a token of some important natural feature in their clan's territory, such as a stone or a vial of water from a stream. Losing one's token was considered a sin and required an act of atonement assigned by the clan leader.
Ability Score Increase: Your Wisdom score increases by 1.
Silent Speech: You can speak telepathically to any creature within 30 feet of you. The creature understands you only if the two of you share a language. You can speak telepathically in this way to one creature at a time.
Lifespan
A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
Average Height
3'
Average Weight
40lbs
Languages
Halfling Language
One Human Language

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