Ring Givers
One of the fifteen Factions who rule the city of Sigil.
Faction Politics:
The Ring Givers are rivals with the Fated, due to the conflict between their faction philosophies. They are philosophically aligned with the Ciphers. Both factions agree that action is key. The Transcendent Order just doesn't realize that the correct action is giving. Many Ring-Givers are suspicious of the Sensates, thinking that the Society of Sensation is greedy, and that Sensates are throwing themselves into the multiverse's traps.
The Ring Givers are rivals with the Fated, due to the conflict between their faction philosophies. They are philosophically aligned with the Ciphers. Both factions agree that action is key. The Transcendent Order just doesn't realize that the correct action is giving. Many Ring-Givers are suspicious of the Sensates, thinking that the Society of Sensation is greedy, and that Sensates are throwing themselves into the multiverse's traps.
Structure
PCs advance in the Ring-Givers much the same as other factions: by demonstrating belief in the faction's ideals, and distinguishing themselves as leaders (see Advancing in Factions). That said, there are some activities Ring-Givers are more likely to be involved in:
- Doing work for other Factions, Factioneers, or Bloods of note in town. As a favour.
- Throwing charity events, and donating the results.
Culture
The universe belongs to those who can give it up. A berk only gets a good as she gives; whatever a great blood gives away comes back to her. If she can give her last morsel and convince others to do likewise, all the universe will be laid at her feet.
The lust for material things binds a soul to the universe, keeping a berk in debt to it; poverty releases it from bondage to the world. The multiverse is a set of sticky traps to catch the greedy. A berk who ignores it can control herself and the universe.
Through poverty, a cutter gains her heart's desire: peace, power, or affinity to the gods. A great leader gives everything to her followers. A great magician spends all she has to gather knowledge, and a great priest devotes her life to a power.
History
The chant‘s that Unity-of-Rings was the inspiration for the Ysgardian sect of the Ring-givers - folks who believe that giving everything away is the key to winning the multiverse. Jeremo the Natterer swears that the deva started the sect (now faction) himself, but then turned down a leadership role.
That chant is probably false. Canny cutters know that the philosophy of the Ring-Givers - give and you shall receive - is old. But the sect itself is only as old as the person who first brought it to prominence in the planes - Ingwe Alting. Ingwe couldn't win the battles of Ysgard via the normal means - beating brainboxes in - but he discovered that he could win prominence by being generous. He turned his hall into a welcoming place, where every guest left with more than they came with, and soon his name was spoken with respect across Ysgard. Others emulated his example, and the sect spread from Ysgard, to Limbo, to Pandemonium, to the City of Doors itself.
Ingwe's influence wasn't great enough to earn him the leadership of the faction, however - that honour went to Jeremo the Natterer, who had long been wheeling and dealing his way around the City of Doors, hoping for the opportunity to grasp power. When the Revolutionary League was officially cast out of the city by the Lady's Edict, Jeremo declared himself factol and cemented his place in the city by giving away the Palace of the Jester to the other factions. Ingwe continued on in the faction as a factor, in charge of City Hospitality.
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