Brindol
Population: 6,700; another 1,000 live within a five-mile radius of the town itself. The people of Brindol are mostly humans, half-elves, and dwarves. The town’s population swells by several hundred whenever some connected halfling clans known as “the river people” are in town.
Government: A town has a council, two-thirds of whom are hereditary landlords and the re-mainder of whom are guildmasters from the city’s important trade guilds. Lord Warden Harrik Orenna is the public face of the council and commander of the city militia.
Defense: The city has 200 soldiers under arms at all times, with about one-quarter on duty at any given time. In times of crisis, the Lord Warden has access to another 200 well-equipped but poorly trained soldiers by calling up the militia.
Inns: Chatrenn and Sons; The Red Door; Avandrian Hostel; The Silk and Spoon; Pantashi Inn.
Taverns: Ilya’s Cardhouse; The Marooned Schooner; Cleftie’s; Brindol Gentleman’s Club; the Blue Parrot; the Antler and Thistle.
Major Guilds: Prospectors; Blacksmiths and Smelters; Teamsters and Farriers; Weavers; River Bargemen (halfling controlled).
Supplies: Alchemy by Andronius (currently closed Gavriel Arms and Smithy; Staghunter Outfitters; Alpenglow Trading House.
Temples: Temple of Erathis; College of Ioun; Shrine of the Sun (Pelor Moondust Temple (Sehanine Shrine of Bahamut (no permanent clergy Shrine of the Open Door (Avandra).
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