Blue Troll
Blue trolls tend to be much larger and stronger than their counterparts with tusks too match, but are far more primitive in nature. Most importantly their blue skin is resistant to the sun allowing them to roam during the day. Instead of being weak to fire and heat, they are able to partially harden their skin to endure even lethal blows.
Blue Troll
Renowned Tier (21 Skills, 3 Attributes) For Courtyard Encounter
Weapons: Clubs (Med or Lrg), Scavenged Daggers and Shortswords (Small or medium), Fists (Unarmed), rocks and boulders (ranged), Tusks(Small)
Loot: Scavanged weapons, 1d6 gems, patch of glimmer moss, stone pendants with carvings, bone jewlery
Harvest: Blue Trollhide, Blue Troll's Blood, Troll's Tusk
+3 in STR | Health: 65
Hardened Hide - Whenever the Blue Troll takes damage, it may spend a reduction point to roll a Constitution check vs a DC 14. On a success the damage received is reduced by half rounded down. This replaces the normal reduction point ability.
+1 Constitution | +4 (+5 health)
+3 Encumbrance | +6
+2 Grip | +5
+2 Brace | +5
+3 Intimidate(STR) | +6
+4 Vocation | Bruiser | 10d6
+3 Med Blunt | 13d6 (d8 + 3 dmg)
+4 Heavy Blunt | 14d6 (d10 + 4 dmg)
Hardened Hide - Whenever the Blue Troll takes damage, it may spend a reduction point to roll a Constitution check vs a DC 14. On a success the damage received is reduced by half rounded down. This replaces the normal reduction point ability.
+1 Constitution | +4 (+5 health)
+3 Encumbrance | +6
+2 Grip | +5
+2 Brace | +5
+3 Intimidate(STR) | +6
+4 Vocation | Bruiser | 10d6
+3 Med Blunt | 13d6 (d8 + 3 dmg)
+4 Heavy Blunt | 14d6 (d10 + 4 dmg)
Weapons: Clubs (Med or Lrg), Scavenged Daggers and Shortswords (Small or medium), Fists (Unarmed), rocks and boulders (ranged), Tusks(Small)
Loot: Scavanged weapons, 1d6 gems, patch of glimmer moss, stone pendants with carvings, bone jewlery
Harvest: Blue Trollhide, Blue Troll's Blood, Troll's Tusk
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