Freelander
Freelanders are descendants of the first Zarians, they roam the lands as nomads creating tribes and clans.
Freelanders have a greater understanding and connection with nature than the Zarians,
as unlike them, Freelanders chose to remain wild and free.
Mainly hunters and gatherers, Freelanders take only what's necessary and have rituals involving giving back to nature,
such as burying their deceased and planting trees on top of their graves.
Wild and mysterious, Freelanders live where Zar, Casia, and The Golden Dynasty meet,
covering a variety of terrains and adapting to each of them, they are tough and master survivalists.
Racial Features:
Ability Scores: Wis +2; Con +1
Size: Medium
Speed: 30 ft.
Age. Freelanders reach adulthood in their late teens and live less than a century.
Alignment. Freelanders tend toward no particular alignment. The best and the worst are found among them.
Size. Freelanders vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Free Spirit. You have proficiency with the Animal Handling skill. You have advantage in animal handling checks to calm or tame non-hostile beasts.
Wild Nomad. When you are not in combat, you (and companions you lead) can travel between any two locations in the forests, swamps, and mountains twice as fast as your speed would normally allow, additionally, you and your party cannot become lost in these areas unless by magical means.
Languages. Freelanders speak Imperial and Umhambi
Genetic Ancestor(s)
Scientific Name
Chorus Feram
Origin/Ancestry
Born from ancient nomadic Zarian tribes, they eventually became their own race.