Pacts
A nigh-unbreakable pact binds a warlock to its eldritch patron. In exchange for loyalty, obedience, and toil in advancing its cause, such patrons grant power beyond that of mean mortals. Patrons and their pact details are described hereafter.
Pact Type: A pact type is a set of core powers Eldritch Patrons of similar backgrounds grant. Though eldritch patrons vary widely, powers granted by similar pact types are usually identical.
Eldritch Blast Damage Type: Your Eldritch Blast cantrip deals these types of damage.
Eldritch Blast Effect: Your eldritch blast cantrip gains this additional effect when it hits a target.
Pact Power: You can invoke this effect as part of your turn by spending a hero's surge.
Gifted Language: Your pact bestows upon you this language
Shared Knowledge: If you selected Shared Knowledge with your Eldritch Knowledge feature, you gain this skill, as well as a subject in which your attempts in it have Reliability.
Trained in Blood: If you selected Trained in Blood with your Eldritch Knowledge feature, you become Trained in this weapon group.
Spheres of Influence: Your eldritch patron offers knowledge of arcane schools and possibly divine domains. Your Spellcasting feature allows you to learn the rituals from one of these schools or domains.
Pact Magicks: At level 2, your pact grants you the ability to invoke the powers of your patron. You can call upon each pact spell once per day, provided you meet the requisite level. Unless otherwise specified, you invoke these arcane magics as an action requiring verbal and somatic components.
Pact Type: A pact type is a set of core powers Eldritch Patrons of similar backgrounds grant. Though eldritch patrons vary widely, powers granted by similar pact types are usually identical.
Eldritch Blast Damage Type: Your Eldritch Blast cantrip deals these types of damage.
Eldritch Blast Effect: Your eldritch blast cantrip gains this additional effect when it hits a target.
Pact Power: You can invoke this effect as part of your turn by spending a hero's surge.
Gifted Language: Your pact bestows upon you this language
Shared Knowledge: If you selected Shared Knowledge with your Eldritch Knowledge feature, you gain this skill, as well as a subject in which your attempts in it have Reliability.
Trained in Blood: If you selected Trained in Blood with your Eldritch Knowledge feature, you become Trained in this weapon group.
Spheres of Influence: Your eldritch patron offers knowledge of arcane schools and possibly divine domains. Your Spellcasting feature allows you to learn the rituals from one of these schools or domains.
Pact Magicks: At level 2, your pact grants you the ability to invoke the powers of your patron. You can call upon each pact spell once per day, provided you meet the requisite level. Unless otherwise specified, you invoke these arcane magics as an action requiring verbal and somatic components.
ELDRITCH PATRONS
Warlock pacts are offered by entities who, while not possessing the divine prowess of a deity, are extraordinarily potent in their own right. Often rogue powers existing outside the dominion of the greater deities in the world and planes, acting nefariously or guided by morals beyond mortal understanding, eldritch patrons seek to advance their desires through mortal followers.Making a pact with a pact-giver grants you your warlock powers.
Comments