Warlocks
Daring souls who swear pacts with powerful entities, warlocks command bizarre and diverse supernatural powers.
Warlock Heroes
Prerequisite: 12 CharismaStarting Hit Points: 6 + your Constitution modifier
Hit Die: d6
Languages: You can read the Arcane language.
Proficiencies: You are Trained in Initiative, Simple Weapons, Light Armor, and Arcane Magic and its Arcane Defense feature.
Skills: You can select two Skills.
Warlock Features
Trained in Blood: You become Trained in your patron's weapon group and can add your Charisma modifier to damage with weapon attacks with that group, instead of Strength or Dexterity.
- You learn your patron's Gifted Language.
- Your Eldritch Blast gains the benefits of your patron's pact type.
- As part of your turn, you can spend a hero's surge to use your patron's pact power.
- When you forsake your dream to serve your patron, gain a fortune die.
The Warlock
Level | Benefit | Hero’s Surges | Title |
---|---|---|---|
1 | Warlock Features, Cursed Strike, Eldritch Knowledge, Eldritch Might, Pact, Spellcasting | 4 | Servitor |
2 | Drawn to Power/Weakness, Eldritch Gift, Pact Magicks | 5 | |
3 | Eldritch Covenant, Pact Sign | 5 | Occultist |
4 | Boon | 6 | |
5 | Valor | 6 | |
6 | Eldritch Covenant Feature | 7 | Zealot |
7 | Boon | 7 | |
8 | Eldritch Covenant Feature | 8 | Heretic |
9 | Boon | 8 | |
10 | Heroism | 9 |
LEVEL 2 Warlock
Eldritch Strike: Once per turn when you hit with a weapon attack, you can forgo adding any ability modifier to the attack's damage to deliver your Eldritch Blast's damage die and effect.
LEVEL 3 Warlock
Forsworn Warlocks
In your thirst for your patron's power, you have sworn vows of even greater allegiance.
LEVEL 6 Forsworn Warlock
LEVEL 8 Forsworn Warlock
Shifting Allegiances: Gain a second eldritch patron through your Pact feature. You can switch between them at will but can only benefit from one patron at a time.
Hexblades
You channel your patron's gifts into martial prowess, striking eldritch devastation through the ranks of your foes.
LEVEL 6 Hexblade
Spirit Drinker: You gain Temporary Hit Points equal to the hit dice of the creature you critically hit.
Spine Breaker: The victim of your critical hit becomes frightened of you. It is unable to move closer and suffers Disadvantage on attempts against you. If the target has more hit points than your maximum, it can spend an attack to end this effect.
Soul Thief: If your critical hit reduces the target to 0 or fewer hit points, you raise it as if you cast the Animate Dead spell. This effect lasts for a number of rounds equal to the damage your critical hit dealt.
Boon Option: Imbue your pact blade with an additional option.
LEVEL 8 Hexblade
Revenant Warlocks
You were saved from or brought back from death by your eldritch patron. Now they demand you deliver vengeance to those who sought to strike you down.
- Bestow a second Revenant’s Curse without ending the first.
- Regain your Charisma modifier in hit points when the target of your Revenant’s Curse dies.
Ammunition: Your attack against the scribed target has Advantage and Reliability.
Armor: While in combat with the scribed target, your current and maximum hit points increase by 50%.
Footgear: While you can see the scribed target, increase your speed by 15'.
Implement: Your spells against the scribed target have Reliability.
Shield: When the scribed target makes an attack that only targets you, your defenses against the attack gain Reliability.
Weapon: Your attacks against the scribed target deal double your weapon's damage dice.
After your target of vengeance dies and at each even level, you can perform this ritual again, either to name a new target, scribe an instrument of vengeance, or both.
Boon Option: Become Adept in your Instruments of Vengeance.
- Bestow a second Revenant’s Curse without ending the first.
- Regain your Charisma modifier in hit points when the target of your Revenant’s Curse dies.
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