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Saryx

Saryxolothumerhal

Physical Description

Identifying Characteristics

Draconic letters or symbols engraved on prominent scales

Physical quirks

Lowers head to speak eye-to-eye to smaller creatures—unless angry

Mental characteristics

Morality & Philosophy

Ideal: Sensualism. I savor the world and consume its myriad delights with appropriate gratitude. (Any) Bond: A nearby person intrigues me with fascinating questions and bizarre ideas. Flaw: Other dragons would scorn me if they knew how fondly I regard my minions. They're so cute! People are so wonderfully varied and I do so love experiencing life with them.

Personality Characteristics

Motivation

Protect Zilvra

Relationships

Saryx

Bond (Important)

Towards Zilvra T'ysrr

4
3

Honest


Zilvra T'ysrr

Bond (Vital)

Towards Saryx

5
5

Honest


History

Zilvra is the only Administrator who took the "bond" part of the bonding process seriously. Saryx is the only fully willing bond, convinced by Zilvra's passion and their similar ideals. Now that it has become more clear what a bad situation Zilvra is in, Saryx has become extremely protective of her. Zilvra, in turn, loves her dragon bond with everything she has, and views him as one of her few constant companions.

Alignment
Lawful Good
Species
Conditions
Ethnicity
Date of Birth
11/29
Year of Birth
1089 ATF 94 Years old
Spouses
Siblings
Children
Pronouns
He/Him
Aligned Organization

Saryx CR: 9

Large dragon, lawful good
Armor Class: 18 (Natural Armor)
Hit Points: 168 16d10+80
Speed: 40 ft , fly: 80 ft

STR

23 +6

DEX

10 +0

CON

21 +5

INT

14 +2

WIS

11 +0

CHA

19 +4

Saving Throws: Dex +4, Con +9, Wis +4, Cha +8
Skills: Arcana +6, History +6, Perception +8, Stealth +4
Damage Immunities: cold
Senses: blindsight 30 ft., darkvision 120 ft., passive Perception 18
Languages: Common, Draconic
Challenge Rating: 9

This dragon can innately cast four spells, once per day each, requiring no material components. Each spell's level can be no higher than 3rd. The dragon's spell save DC is DC 16, and it has +8 to hit with spell attacks.

1/day: Rime's Binding Ice, Sleet Storm, Blink, Pulse Wave

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 2d10+6 piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 2d6+6 slashing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Cold Breath. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 12d8 cold damage on a failed save, or half as much damage on a successful one.
Paralyzing Breath. The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. As a bonus action, the dragon magically transforms into any creature that is Medium or Small, while retaining its game statistics (other than its size). This transformation ends if the dragon is reduced to 0 hit points or uses a bonus action to end it.

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