These are the notable places in Duskvol, and the Shattered Isles. From the sprawling mansions to the infamous alleyways, these are the places it pays to know.
This extravagantly landscaped space is the largest open area in the city
A massive library of trapped souls kept by Lord Penderyn in Chharterhall
This grand building, formerly an opera house, is now a soup-kitchen and bunkhouse for the destitute, run by the charity of the Weeping Lady
One of several residential bridges in the city. The bridge is lined with homes, shops, and merchant stalls
This open-air marketplace provides a place for the radiant energy farms to sell fresh produce and goods made from their crops
The watch station and home to the Bluecoats in Barrowcleft
A site of the spirit bells and the rookery for the deathseeker crows
The HQ of the Billhooks
A Hagfish farm run by the Bowman family
This massive structure of bright white stone and shimmering metal-work is said to be the largest bridge in the Imperium
One of two of the houses belonging to the six great noble families of duskvol still remaining in Six Towers
The most densely packed residential area in Duskwall
The Brochalla family have planted small radiant trees in rows with grapevines
The burned down watch station is the HQ of the Grey Cloaks
An alley in the docks where illicit goods can be found
A very high class establishment where a carefuly curated clientelle enjoy the finest whiskeys and drugs
A Chandler's shop in Silkshore
A public market fills the open square here, offering fair prices and decent goods to the local community
The watch station and home to the Bluecoats in Charhollow
Along the ruins of the old walls are a sprawl of artist colonies
Charterhall University is a sprawling institution spread across Charterhall and throughout Doskvol
The watch station and home to the Bluecoats in Charterhall
The main avenue of the district is lined with imposing governmental structures of all sorts
The site of the firstpermanent settlement at the river delta, the mine was originally built by the ancient Skov kingdom, who called it Doskovol—literally, “The Skov’s Coal.”
The watch station and home to the Bluecoats in Coalridge
The offices and chambers of the City Council
An ancient tower from before the cataclysm that has been a ritual sanctum, an astronomer’s laboratory, and a Bluecoat watch post
The watch station and home to the Bluecoats in Crow's Foot
The offices in which the Dagger Isles Consulate operates
A tavern known for its “secret” menu of alchemical concoctions
Fine old manor house and grounds (HQ), as well as the ancient temple ruin and subterranean canal beneath
The watch station and home to the Bluecoats in The Docks
Principally renowned for its services to the Church of the Ecstacy of the Flesh
The last stop for many Duskers
A brothel in Silkshore run by The Hive
Considered by many to be the foremost tailor in Duskwall
The city counts the space as “runoff ” for the prison grounds
Poor prisoners who can’t afford to bribe the staff at Ironhook spend most of their days toiling at Dunvil Labor Camp
The Durovlins have ponds full of radiant fish and plants
A very exclusive gambling den in Whitecrown
A bar in Whitecrown
The northern part of the district is more easily navigated by gondola than by coach
A Jewelry store in Silkshore
The house in Six Towers where Flint trades in spirits
The HQ of the Fog hounds, the underground canal dock is well hidden
A high, peaked hilltop crowded with rowhouses jammed within the maze of narrow stairways that constitute its “streets.”
A bar in Silkshore owned by Helene and The Billhooks
Electro-rail trains from across the Imperium arrive here daily with goods and passengers
A restaraunt in Six Towers
An abandoned dock warehouse that now serves as the HQ for The Grinders
A frequent hideout for the Grey Cloaks, this tobacco shop is an otherwise, reasonably legitimate establishment
A tavern in Nightmarket
A cabaret and performance group in Silkshore
Called Barrister Alley, this collection of homes and taverns are each dedicated to a particular magistrate who teaches law to a small throng of students
One of the oldest smithys in Doskvol
This twisting back-street is home to many of the city’s tattooists as well as several newspapers
The Iron Fist is a pit-fighting ring and gambling den owned and operated by the Grey Cloaks
A towering metal fortress, where the worst (or most unlucky) criminals are incarcerated
The Ironworks is a sprawling collection of massive industrial workhouses
The Offices in which the Iruvian Consulate operates
A trade school for state and private alchemy including void water filtration, pharmaceutical manufacturing, and transmutation research
The great alchemist for whom this park is named contrived to formulate soil and seeds that could produce real, growing trees, without sunlight or radiant energy
The daughters of a legendary gunsmith, now heirs to his workshop
One of the oldest pubs in the city, with a dizzying selection of Skovlander ales and whiskeys
A bar in Silkshore owned by The Wraiths
The Lampblacks' headquarters is the office of a coal warehouse
A tavern in Crow's Foot
Huge metal docks where the leviathan hunters' fleet is moored
The lightning towers of Doskvol are marvels of electroplasmic engineering, requiring constant attention from the powerful Sparkwrights guild
The Emperor originally commissioned this stronghold as a garrison for the Imperial Military stationed at North Hook prior to the invasion of Skovlan
The headquarters of The Lost is an abandoned Rail Car that has been converted for lodging and planning
This gigantic, fortified manor is home to the Commander of the Spirit Wardens and is their primary training facility
A fenced-off muddy field, dotted with rusting animal pens, water tanks, and gaudy signage
The Offices of the Ministry of preservation
A massive mud-quarry pit
This dark and overgrown space overlooks the eastern branch of the river Dosk and the deathlands beyond
The nexus of secret societies spawning from the Path of Echoes, Forgotten Gods, and the Ecstasy of the Flesh
A gallery of the finest artifacts and art to have come through Doskvol
An Inn and Stables on the outskirts of Brightstone
The watch station and home to the Bluecoats in Nightmarket
This grand, old-fashioned estate house is headquarters for the oldest surviving shipping and naval exploration enterprise in the Imperium
This ancient structure has been converted into an electro-plasmic apparatus
The Nyamaska family pioneered the technique of building an aquarium full of radiant fish that arched over a greenhouse
Before the deluge of the second century, the Dosk River delta was only a shallow bog surrounding a coal mining settlement
The Old Forge tavern is a gambling den and headquarters for Ulf Ironborn and his gang
Before Gaddoc Station was built, this industrial rail yard was a center for commerce in the city
The wondrous power of radiant energy allows crops to grow in the darkness of Duskwall
A brothel and the oldest and most respected institution of its sort in the city
This large mansion has been converted into a training school for the Falling Star style of Iruvian sword play
A much beloved local tavern in Crow's Foot
One of the last of the original six towers, this antique building resembles an ancient castle from history books
A temple to forgotten gods in Coalridge lies in ruins
A squat stone building that houses one of the more notorious private banks in Duskwall
The chief cathedral dedicated to the Church of the Ecstasy of the Flesh
The Scurlock family came to Duskwall centuries ago and was once a great force in the city, before some curse or calamity befell their line. This tumble-down manor house and tangle of vines is all that remains of their original fortune
The offices in which the Severosi Consulate operates
Washers, tailors, and seamstresses congregate in this neighborhood, filling the alleyways between the buildings with the billowing fabrics of their trade
The watch station and home to the Bluecoats in Silkshore
A curated open-air emporium overlooking the North Hook channel
A popular casino in Silkshore
A pleasure barge that can be found in the canals of Brightstone
The watch station and home to the Bluecoats in Six Towers
The offices in which the Skovlan Consulate operates
A brothel in Silkshore
Beneath the crackling flares of a lightning tower, this open field draws crowds to watch the death-defying stunts of acrobats and circus performers
School of research and development sponsored by rival factions the Sparkwrights and the Foundation
Massive workshop, factory, and design facility in Coalridge
A theatre located in Whitecrown
The grand, fenced estate of the powerful Strangford family perches on the hill of a private island overlooking Charhollow
The lost children and unwanted orphans of Crow’s Foot inevitably pass through the halls of Strathmill House
A bar in Silkshore owned by The Hive
Hundreds of years ago, one of the massive leviathan hunter ships was partially sunk in the river
A gunsmith that prides themselves on innovation and ingenuity in their craft
A Clockmaker's shop in Silkshore
A tobacco shop and lounge located in Coalridge
A well established and well loved bar in Silkshore
One of the oldest breweries in Doskvol
A grand park, fountain, and roundabout featuring an enormous monument commemorating Imperial victory in the Unity War
A Hagfish farm owned by the Vale family
A luxurious social club known for its confidentiality and permissive policies regarding guests of arcane or unusual origins
The racing of specially bred hounds is currently in vogue among Doskvol’s upper crust