Comp/Con
Companion/concierge units, typically shortened to
“comp/cons” (less common, but also used are “cc” and
“2c”), are the most common machine minds9. On Core
worlds and throughout developed Diasporan worlds,
most adults to carry around pocket-sized comp/con-enabled
devices – commonly called “slates” on account of
their appearance – and use them for everyday tasks:
day-planning, calling friends and family, playing games,
navigation, listening to music, watching omninet and
local network news and entertainment broadcasts,
engaging in social media, and so on. These devices are
not conscious in any way, but their processing power
and “intelligence” are orders of magnitude beyond those
of any given human. They are powerful, operator-oriented
personal computers – no more, no less. Their
architecture features no paracausal elements, and they
do not require shackling or cycling.
Comp/cons are configured to adapt to their owner’s
routines and personality, extrapolating their own
personalities based on internal psychological profiling
of their users. A comp/con can convincingly approximate
a personal assistant but will show its artificiality
when faced with novel situations.
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