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Danger at Dunwater

Expedition

1491DR
16/15
1491DR
26/15

The Monster Squad is charged by the Salt Marsh City Council to located the Dunwater Lizardfolk Lair, who have been buying smuggled weapons in vast quantities, to determine their strength and whether they intend to raid Saltmarsh. They instead form an alliance with the Lizardfolk and other sea races against the Sahuagin.


The Monster Squad is charged by the Salt Marsh City Council to located the Dunwater Lizardfolk Lair, who have been buying smuggled weapons in vast quantities, to determine their strength and whether they intend to raid Saltmarsh. They instead discover that the Lizardfolk have been displaced from their ancestral home by the Sahuagin, who have become aggressive of late. They have been buying smuggled weapons, and have been negotiating an alliance with other seafaring race: The Locathah, The Koalinth, and the Merfolk.
The Monster Squad negotiate inclusion in this alliance (along with the Sea Elves of Myth Mannan, who's representative Oceanus they rescued weeks earlier) under the condition that they perform two tasks: Kill the giant alligator Thousand Teeth, and retrieve a magical helm from a nearby Bullywug tribe. After accomplishing both of these tasks, Saltmarsh is welcomed into the alliance (and the angry Koalinth, who hate sea elves ferociously leave it).

Related Location
Dunwater Lizardfolk Lair
Related timelines & articles
History of the Trackless Sea