Druaa
Starting Abilities
2 |
2 |
1 |
2 |
3 |
2 |
BR |
AG |
INT |
CUN |
WILL |
PR |
- Starting Wound Threshold: 8 + Brawn
- Starting Strain Threshold: 9 + Willpower
Special Abilities
- Starting Skills: A Druaa starts with one rank in Discipline. They obtain this rank before spending experience points, and they may not increase Discipline above rank 2 during character creation.
- Mind Reader: As an action, your character may make an opposed Discipline versus Discipline check targeting one living creature within medium range. If successful, your character knows the target’s current thoughts and emotional state. a a a or t may be spent to discover other thoughts or memories, at your GM’s discretion.
Source
Embers of the Imperium: 23
Much of this world is Copyright Fantasy Flight Games and Edge Studios, as The Twilight Imperium is their IP. Images are taken mostly from the published content and are Copyright of the respective artists.
Cover image:
by
mroceannn
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