Human (EotI)
Starting Abilities
2 |
2 |
2 |
2 |
2 |
2 |
BR |
AG |
INT |
CUN |
WILL |
PR |
- Starting Wound Threshold: 10 + Brawn
- Starting Strain Threshold: 10 + Willpower
Special Abilities
- Starting Skills: A Human starts with one rank in each of two non-career skills. They obtain this rank before spending experience points, and they may not increase either of those skills above rank 2 during character creation.
- Endurance Predator: When a Human makes a check to heal strain at the end of an encounter, they heal 1 additional strain.
- Adaptable: Once per session when your character makes a skill check, you may spend a Story Point to use any skill with the check (the check still uses the original characteristic).
Source
Embers of the Imperium: 26
Much of this world is Copyright Fantasy Flight Games and Edge Studios, as The Twilight Imperium is their IP. Images are taken mostly from the published content and are Copyright of the respective artists.
Cover image:
by
mroceannn
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