Origins - Free People of the Broken Coast
A character that grew up among the Free People of the Broken Coast gains the following mechanical traits from their Origin.
+1 Intelligence
Cultural Language: Freespeak
Social Stratum
Working Class
Tool Proficiency
Maritime Vehicles, Cartographer's tools, Cooking Utensils.
Skill Proficiency
Acrobatics
Sure-footed
While aboard any vessel (including seafaring and airships), you gain a +1 bonus to AC, and a +1 bonus on attack rolls, ability checks and saving throws. In addition, you have advantage on any ability check or saving throw against loosing your footing, or being knocked prone
Starting Equipment
Cartographer's tools, Coocking Utensils
Starting Funds
One Silver Coin
Social Stratum
Working Class
Tool Proficiency
Cartographer's tools
Weapon Proficiency
Martial weapons, Sparklock weaponry
Skill Proficiency
Nature, Athletics
Harvester
You know how to get the most out of your prey and know what parts you can use and how to collect them (meat, hides, Soulstones, carapace, horns, claws, teeth, venom, special components, and so on). You collect extra materials and ingredients from the creatures you slay.
Starting Funds
One Silver Coin
Social Stratum
Middle Class
Weapon Proficiency
Sparklock weaponry
Skill Proficiency
Business
Tool Proficiency
Tinker's tools, Alchemist's tools
Starting Equipment
Choose one: Sparklock pistol or Sparklock rifle. Tinker's tools, Alchemist's tools.
Starting Funds
One Bag of Silver
Social Stratum
Middle Class
Tool Proficiency
Jeweler's tools
Skill Proficiency
Arcana
Personal Fabrial
You have a fabrial of your own design. Choose one 1st-level spell from the Artificer spell list. Your fabiral can cast this spell once per long rest using Inteligence as its spellcasting ability, and functions as as spellcasting focus for Arteficers.
Arcane Engineer
You are an expert in designing fabirals. This expertese is translated into more efficient designs and greater inspiration. You can halve the crafting cost for any magic item crafted with Jewler's tools, and you can ignore the material requirements for magic items crafted with Soulstones.
Starting Equipment
Jeweler's Tools
Starting Funds
One Bag of Silver
Social Stratum
Upper Class
Skill Proficiency
Business
Language Proficiency
Dwarvish (International language of trade)
Tool Proficiency
Economist's kit
Starting equipment
Economist's kit
Starting equipment
One Gold Coin
Free People
Ingenuity and adaptability are highly valued by the Free People. You need to be able to harness the bounties of the Stormwinds to survive and thrive on the Broken Coast.+1 Intelligence
Cultural Language: Freespeak
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