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The World In-Between

Warbobury (War-bo-burr-ee)

Crime: 

Average. Theft or mild violence can happen from time to time. Best to keep an eye out.

Government

Leadership: 

Town Council. Prominent members of the community were chosen to lead the town collectively.  

OFFICIALS:

Judge.

  • Decision-maker in legal matters.
  • Competence: Committed. Utterly committed to the job, truly feeling it is of vital importance.

Defences

Law Enforcement: 

Strong Town Watch. The watch is run by a seasoned captain with two lieutenants, a few corporals, and an ample quantity of boots on the ground. Presence allows for extra patrols and well-rested guards.  

FORTIFICATIONS:

 
  • Heavily Fortified: The town proper is surrounded by a heavy wall of wood or stone, with several watchtowers built along its length. The gate is double-thickness and reinforced with metal bands. There are additional watchtowers built at various points throughout the surrounding countryside.
  • Fortress Location in Relation to Settlement: Edge of Settlement. The fortress is located on the outer border of the settlement proper, perhaps connected to, or surrounded by, its border wall, if it possesses one.

Industry & Trade

Speciality: 

Connections. This town is full of people who can find and obtain almost anything (or, perhaps, anyone).  

Prosperity: 

Successful. The town is functional and generates a modest to good amount of coin.  

Market Square: 

Ample. Room for a fair number of vendor stalls.   Vendor Stall Acquisition: Lease. Merchants pay in advance (sometimes far in advance) for the right to a space in the market square.  

Merchant Overflow: 

Encouraged. Excess vendors are encouraged to set up stalls outside the town, if they are unable to get a spot in the square. There are maintained areas available for use, and provided on a first-come, first-served basis. When in use by vendors, this area is regularly patrolled, if law enforcement personnel can be spared.

Infrastructure

Size: 

Medium. Up to 1000 standing structures in an area able to support around 4000 people.  

Condition: 

Moderate. Structures seem sound enough though are, perhaps, not attractive. It is likely that most homes keep occupants dry. Roads are relatively clear, if not clean. The smells are not pleasant, but tolerable.  

Population Overflow: 

20%. A fifth of the town’s population is outside the town proper.  

Population Wealth:

  Average. Most of the town’s population have enough to live a modest life. Those without are a minority.

Assets

NON-COMMERCIAL LOCATIONS:

Schoolhouse

  • An institution focused on educating children.

Forum

 
  • A place designated for the use of intellectual debate and discussion. Place of education.

Outdoor Recreational Area

  • A tended space where locals might eat, take leisure time, or duel to the death...

Town Hall

 
  • Used for official town business, audiences, and meetings.
 

SHOPS:

Smithy (B).

  • Sells and crafts metal tools and equipment, including very basic weapons and armor.

General Store (B).

  • Sells basic supplies, groceries, and various odds and ends.

Herbalist (B).

  • Sells common herbs and natural, non- magical remedies.
 

SERVICES:

Barber.

  • Provides grooming services, such as haircuts or shaves.

Inn.

  • Provides accommodation, as well as a place to have a bath and a decent meal.

House of Leisure.

  • Provides entertainment and/or relaxation

Stable.

  • Provides boarding accommodation for mounts, as well as selling carts, animals, and their tack.

History

Origin: 

Decree. It was decided by some authority that a town was needed here, funds and materials were set aside for its founding, and it was established.  

Priority: 

Military. The town prioritizes defenses and law enforcement.

Tourism

Visitor Activity: 

Groups. There are generally a fair amount of visitors. May slightly increase congestion.  

Night Activity: 

Slow. Almost everything is closed except for taverns, which may be open until early morning, and inns, which stay open perpetually. If the town has a gate, it is closed, but guards will generally be ready to open it, as needed.

Disposition: 

Neutral. Locals are standoffish, or perhaps hard on the outside, but can be friendly if you get to know them.

Geography

Environment: 

Coastal. The town is near a large body of water, such as a lake or ocean.

Natural Resources

Farms & Resources:

  • Farming [Agriculture]. A group of farms, which provide food, are found on the nearest hospitable land under the town’s control.
  • Farming [Livestock]. A group of farms, which provide livestock, are found on the nearest hospitable land under the town’s control.
Founding Date
Age: Established. The town has been around for a few years. Folk within a few dozen miles may have heard of it. It has most likely been added to major official maps.
Type
Town
Population
Population Density: Populous. A moderate amount of people live here. Walking through the streets, you will see plenty of people, but never so many that it would feel cramped.
Included Locations

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