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Session 14: The Calm Before the Storm Report

General Summary

The fourteenth session, taking place on the 20th of January in 2024, involved the characters of Sensu (BloodMarry), Ausie (Primolasp), Cord (Mr Bibbles), Xelfy Zippletopple (Yeti), David (Bisharp) and Red (Erasmas). The session lasted from 19:17 British Time to 23:42 British Time.   The session began in the middle of Hertbury Woods, where the party were still running away after assassinating the General, whilst still being willing to carry a corpse with Plate Armour. After a rather short, although very bolt-filled, run from the camp, the party eventually neared the city of Winkwarwick. Fortunately, the camp guards chose not to pursue them, less fortunately the party saw and heard what seemed to be at least a few hundreds soldiers in the forest discussing something. Worried about being caught and killed, or worse, the party chose to safely travel into the city with word of the lurking army rather than lingering near it.   Upon entering the city, the party found it on high alert, the guards bracing for an attack at a moment's notice. Although disconcerted by the nearby army and the city bracing for assault, the party continued to their lodgings with the Goliath, David's new, legally and ethically acquired, armour (now undented) and a satiated plot-mandated thirst for violence. When they arrived, they found an anxious Lord Aymeric already waiting for them, with news of a potential job, pay for assassinating the General and grave tidings for Winkwarwick as a whole.   After a short discussion, the party learned that insider sources had revealed the incoming siege would be happening within a day or two, and that rumours of a Verloren-Pohranician alliance were true. Both unconcerned and desperate to ge their pay, the party requested the bounty for the last job and recieved 1200 gold pieces for their work. Interested in further pay, the party indulged Aymeric's offer to defend the city, and arranged to join the defence on the walls during the following day. In the meantime, however, the party elected to get some more supplies before sleeping.   Now ready, and somewhat more rested, the party set off to the East Gate, ready to meet the coming siege. Unfortunately, the approaching force far outnumbered the defenders, but more fortunately did not seem to understand the numbers ratio basics of siege warfare.   When defending the walls, the party found themselves simultaneously at an advantage and horrendously outmatched, as the army of besiegers were backed up by a duo of highly skilled spellcasters, who on a number of occasions came close to either killing or banishing party members. Despite the odds, the party and defenders succesfully beat back the majority of the enemy force, killing over half of them and preventing most of them from climbing the walls. Rather concerningly, however, the enemy's rout was timed alongside some rather unnerving magical strands appearing from the forest and leading to where the defenders stood.   Tapping into their innate desire and instinct to not be blown to hell and back, the party hastily heeded the defender's shouts to take cover, managing to flee the walls before vast streams of presumably magic struck the walls, detonating them and the surrounding buildings, destroying fortifications that had lasted almost a millenia in a matter of minutes.   Now unconscious and buried under a mountain of rubble, the unconscious and severely wounded party members agreed to leave the session for the day.
Campaign
World of Maqbara Campaign
Protagonists
Xelfy Zippletopple
Neutral Good Forest Gnome (Hermit)
Sorcerer 7
51 / 51 HP
STR
8
DEX
14
CON
16
INT
14
WIS
8
CHA
16
Eshemi Sahar
Oliver Felixis
Cord
Neutral Pox Walker (Bio weapon)
Druid 4
35 / 35 HP
STR
8
DEX
15
CON
12
INT
15
WIS
16
CHA
10
Red
David Friedrich
None Variant Human (Exiled Solider)
Paladin 3
28 / 28 HP
STR
16
DEX
10
CON
14
INT
8
WIS
8
CHA
16
Sensu
Chaotic Evil Variant Tiefling (Charlatan)
Bard 9
66 / 66 HP
STR
8
DEX
14
CON
14
INT
14
WIS
9
CHA
20
Ausie
Report Date
24 Jan 2024

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